Objective-C for Absolute Beginners: iPhone, iPad and Mac Programming Made Easy
Autor Stefan Kaczmarek, Brad Lees, Gary Bennett, Mitch Fisheren Limba Engleză Paperback – 24 mar 2018
Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer. Along the way you'll discover the flexibility of Apple’s developer tools
If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners, Fourth Edition is the place to start.
What You'll Learn
- Understand the fundamentals of computer programming: variables, design data structures, and working with file systems
- Examine the logic of object-oriented programming:how to use classes, objects, and methods
- Install Xcode and write programs in Objective-C
Anyone who wants to learn to develop apps for the iPhone, iPad, Mac, or Watch using the Objective-C programming language. No previous programming experience is necessary.
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Specificații
ISBN-13: 9781484234280
ISBN-10: 1484234286
Pagini: 338
Ilustrații: XVIII, 368 p. 253 illus.
Dimensiuni: 178 x 254 x 23 mm
Greutate: 0.67 kg
Ediția:4th ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
ISBN-10: 1484234286
Pagini: 338
Ilustrații: XVIII, 368 p. 253 illus.
Dimensiuni: 178 x 254 x 23 mm
Greutate: 0.67 kg
Ediția:4th ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
Cuprins
Chapter 1: Becoming a Great Objective C Programmer.- Chapter 2: Programming Basics.- Chapter 3: It’s All About the Data.- Chapter 4: Making Decisions About…and Planning Program Flow.- Chapter 5: Object Oriented Programming with Objective-C.- Chapter 6: Learning Objective-C and Xcode.- Chapter 7:Objective-C Classes, Objects, and Methods.- Chapter 8: Programming Basics in Objective-C.- Chapter 9: Comparing Data.- Chapter 10: Creating User Interfaces.- Chapter 11: Storing Information.- Chapter 12: Protocols and Delegates.- Chapter 13: Introducing the Debugger.
Notă biografică
Gary Bennett is president of xcelMe.com. xcelMe teaches iPhone/iPad programming courses online. Gary has taught hundreds of students how to develop iPhone/iPad apps, and has several very popular apps on the iTunes App Store. Gary's students have some of the best-selling apps on the iTunes App Store. Gary also worked for 25 years in the technology and defense industries. He served 10 years in the U.S. Navy as a nuclear engineer aboard two nuclear submarines. After leaving the Navy, Gary worked for several companies as a software developer, chief information officer, and resident. As CIO, he helped take VistaCare public in 2002. Gary also co-authored iPhone Cool Projects for Apress. Gary lives in Scottsdale, Arizona with his wife, Stefanie, and their four children.
Mitch Fisher is a software developer in the Phoenix area. He was introduced to PCs back in the 1980s, when 64K was a lot of memory and 1 Mhz was considered a fast computer. Over the past 25 years, Mitch has worked for several large and medium-sized companies in the roles of software developer and software architect, and had led several teams of developers on multi-million dollar projects. Mitch now divides his time between writing iOS applications and server-side UNIX technologies.
Brad Lees has more than 12 years of experience in application development and server management. He has specialized in creating and initiating software programs in real-estate development systems and financial institutions. His career has been highlighted by his positions as information systems manager at The Lyle Anderson Company, product development manager for Smarsh, vice president of application development for iNation, and IT manager at The Orcutt/Winslow Partnership, the largest architectural firm in Arizona. A graduate of Arizona State University, Brad and his wife, Natalie, reside in Phoenix with their five children.
Brad Lees has more than 12 years of experience in application development and server management. He has specialized in creating and initiating software programs in real-estate development systems and financial institutions. His career has been highlighted by his positions as information systems manager at The Lyle Anderson Company, product development manager for Smarsh, vice president of application development for iNation, and IT manager at The Orcutt/Winslow Partnership, the largest architectural firm in Arizona. A graduate of Arizona State University, Brad and his wife, Natalie, reside in Phoenix with their five children.
Textul de pe ultima copertă
Learn Objective-C and its latest release, and learn how to mix Swift with it. You have a great idea for an app, but how do you bring it to fruition? With Objective-C, the universal language of iPhone, iPad, and Mac apps.
Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer. Along the way you'll discover the flexibility of Apple’s developer tools
If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners, Fourth Edition is the place to start.
Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer. Along the way you'll discover the flexibility of Apple’s developer tools
If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners, Fourth Edition is the place to start.
Caracteristici
Use Objective-C to construct program logic Mix Swift with Objective-C Make OS X applications and iOS apps that do cool stuff