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Peer-to-Peer Computing: Building Supercomputers with Web Technologies: Computer Communications and Networks

Autor Alfred Wai-Sing Loo
en Limba Engleză Paperback – 29 dec 2006
The Client/Server architecture for computing systems was first proposed in the late 1980s as an alternative to conventional mainframes. Processing in the mainframe quickly becomes a bottleneck in any system. Client/server models shift the processing burden to the client computer. Through workload sharing, client/server systems can improve efficiency while reducing costs.
Companies are again searching for ways to improve their processing power without further investment in new hardware and software. Many client computers are idle most of the time, and have unused disk space. The next logical step is to maximise the use of these computers. The peer-to-peer (P2P) model is the answer.
A new and simple peer-to-peer model will be introduced in this book, which will teach readers to install peer-to-peer systems in which users can share their computing power. The target readers are those who have basic Java knowledge and are interested in building (or testing the performance of) peer-to-peer systems.
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Specificații

ISBN-13: 9781846283819
ISBN-10: 1846283817
Pagini: 278
Ilustrații: X, 268 p. With online files/update.
Dimensiuni: 155 x 235 x 13 mm
Greutate: 0.34 kg
Ediția:2007
Editura: SPRINGER LONDON
Colecția Springer
Seria Computer Communications and Networks

Locul publicării:London, United Kingdom

Public țintă

Research

Cuprins

Overview of Peer-to-Peer System.- File-Sharing Peer-to-Peer System.- The Need for More Powerful Computers.- Problems and Solutions.- Web Server and Related Technologies.- to Servlets.- Java Network Programming.- Testing and Enhancements of Servlets.- Power Server: Model 1.- Power Server: Model 2.- Power Server: Model 3.- Power Server: Model 4.- Power Server: Model 5.- Wireless P2P System.- Implementation of Wireless P2P Systems.- Computer Architecture.- Distributed and Parallel Algorithms.- Infrastructure and Future Development.

Notă biografică

The author is a lecturer at Lingnan University in Hong Kong and also has the following accreditations. BSc, MSc, PhD.
Chartered Engineer, United Kingdom.
Chartered Mathematician, United Kingdom.
Chartered Information Technology Professional, United Kingdom.
 
He has been a member of the Scientific Committee of the International Conference on Distributed Computing and Applications to Business, Engineering and Science in 2001, 2002 and 2004. They are planning to hold the next conference in London in late 2005 or early 2006.

Textul de pe ultima copertă

Client/Server architecture was first proposed in the late 1980s as an alternative to conventional mainframe systems. Mainframe processing quickly becomes a bottleneck in any information system, but client/server models shift the processing burden to the client computer. Through workload sharing, client/server systems can improve overall efficiency while reducing budgets.
Companies are again searching for ways to improve their processing power without further investment in new hardware and software. Many client computers are idle most of the time, and have unused disk space. The next logical step is to maximise the resources of these computers, and the peer-to-peer (P2P) model is the answer.
A new and simple peer-to-peer model will be introduced in this book. In it:
  • Readers will be taught to install peer-to-peer systems which can then manage and distribute the processing power of any number of clients.
  • The size of network can range from two to over a million computers.
  • The software necessary to implement peer-to-peer systems quickly can be downloaded from the book’s website at www.springer.com/1-84628-381-7/
The deployment of web technologies will enable individuals and organisations of all sizes to use computers across a network as though it were a single supercomputer to solve complex problems, and after reading this book, readers will be able to install a peer-to-peer system of any size.

Caracteristici

The reader will learn how to build their own P2P system A new P2P model will be introduced Software will be provided Examples will be given so that readers can test different approaches The model can support 2 to several million computers Java will be used as the programming language and can be implemented on different platforms Wireless P2P systems will be presented in the book