Perspectives and Practices of Gamification
Editat de Mageswaran Sanmugamen Limba Engleză Hardback – 31 mai 2022
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Specificații
ISBN-13: 9781685078065
ISBN-10: 1685078060
Pagini: 333
Dimensiuni: 152 x 229 mm
Greutate: 0.59 kg
Editura: Nova Science Publishers Inc
Colecția Nova Science Publishers Inc
ISBN-10: 1685078060
Pagini: 333
Dimensiuni: 152 x 229 mm
Greutate: 0.59 kg
Editura: Nova Science Publishers Inc
Colecția Nova Science Publishers Inc
Cuprins
Preface; Acknowledgments; About this Book; About the Editors; Incorporating Game Theory and Gamification in the Educational Context; Childrens Reading Games Module Using Android Technology Applications; Gamifying Learning for ESL Learners in Higher Institutions; The Effect of Digital Game-Based Learning on Students Achievement in Sewing; Gamified Learning Experience and Adaptation of Malaysian Warriors: User Interface by the ADDIE Model; Gamified-Based Learning: Introducing Recycling with an Added Epoch of Technology; Developing Higher-Order Thinking Skills (HOTS) via Games: Perspective of Science Trainee Teachers; Blending Gamification and Virtual Reality (VR) for Malaysian Pre-School Animal Education; Graphic Design Roles in Gamification: Malaysias Cross-Cultural Traditional Board Games; The Attributes and Characteristics of Visual Aesthetics in Gamification; Gamification and Its Acceptance in Educational Related Fields for 2020-2021; Gamification in Final Year Projects: Best Practices in the Bachelor of Design in Digital Games Programmes; Learning Using Personalized Gamified App: Theory and Design; Development of SciComp: Gamification for Basic Computational Thinking; A Preliminary Study on Students Perception in Using Gamification to Learn ESP; The Practice of Gamification in Higher Education: A Systematic Review; Preschool Teachers Misconceptions about Games; Glossary; List of Contributors; Index.