Play in Creative Problem-solving for Planners and Architects
Autor Ron Kasprisinen Limba Engleză Paperback – 15 iul 2016
Play is explored regarding its elements (tools, skills, environment), characteristics (a free activity without failure) and attitude as it relates to and activates the creative process with the focus on urban design, planning, architecture, and landscape architecture. The book re-establishes the whole mind-body thinking process of play as a means of object-learning; to provide designers and planners with alternative ways of design-thinking; and to challenge the over-utilization of digital technologies in creative processes. Creative problem-solving requires an appreciation for ambiguity, uncertainty of outcome, complexity that leads to the discovery of novelty and innovation.
The book incorporates examples and exercises in play activities related to the design and planning fields, and exercises related to play-tools and skills for students and professionals. It also defines terms used in play and creativity psychology; provides examples and structure for play and creative problem-solving activities; describes the type and use of appropriate play-tools; contains an extensive bibliography on play and creative problem-solving texts; and provides significant illustrations making it fundamental reading for students and professionals in urban design and planning fields.
Toate formatele și edițiile | Preț | Express |
---|---|---|
Paperback (1) | 338.75 lei 6-8 săpt. | |
Taylor & Francis – 15 iul 2016 | 338.75 lei 6-8 săpt. | |
Hardback (1) | 1013.74 lei 6-8 săpt. | |
Taylor & Francis – 15 iul 2016 | 1013.74 lei 6-8 săpt. |
Preț: 338.75 lei
Preț vechi: 387.96 lei
-13% Nou
Puncte Express: 508
Preț estimativ în valută:
64.83€ • 68.18$ • 54.00£
64.83€ • 68.18$ • 54.00£
Carte tipărită la comandă
Livrare economică 03-17 ianuarie 25
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9781138120051
ISBN-10: 1138120057
Pagini: 238
Ilustrații: 157
Dimensiuni: 174 x 246 x 17 mm
Greutate: 0.57 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Locul publicării:Oxford, United Kingdom
ISBN-10: 1138120057
Pagini: 238
Ilustrații: 157
Dimensiuni: 174 x 246 x 17 mm
Greutate: 0.57 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Locul publicării:Oxford, United Kingdom
Public țintă
Postgraduate, Professional, and UndergraduateCuprins
1. Creative Problem-solving (CPS) for Design and Planning
2. Object-learning through Play: Object-Learning, Constructivism, and Self-learning through Symbolic Play
3. The Gifts of Friedrich Froebel
4. How Do Designers Play?
5. Setting the Stage–Play Environment
6. Object-learning with Play-tools/Skills
7. Object-learning Applications in Design and Planning
8. Integration of Digital Technologies and Crafting Processes
2. Object-learning through Play: Object-Learning, Constructivism, and Self-learning through Symbolic Play
3. The Gifts of Friedrich Froebel
4. How Do Designers Play?
5. Setting the Stage–Play Environment
6. Object-learning with Play-tools/Skills
7. Object-learning Applications in Design and Planning
8. Integration of Digital Technologies and Crafting Processes
Recenzii
"Design is a serendipitous conversation between the sketching hand and the critical eye. This iterative process is dull and incomplete without some playful speculation and explorative fun, which loosen the senses and shuffle preconceptions. This agile book privileges the physical hand over the electronic hand." –Doug Kelbaugh, University of Michigan
"Kaspirin’s consideration of how play overcomes fear and unleashes creativity could stimulate new directions in how faculty promote critical thinking within students and how to encourage and absorb diverse perspectives within class discussions." -Mary Stimming, Associate Director of Special Projects for the Wabash Center for Teaching and Learning in Theology and Religion
"Kaspirin’s consideration of how play overcomes fear and unleashes creativity could stimulate new directions in how faculty promote critical thinking within students and how to encourage and absorb diverse perspectives within class discussions." -Mary Stimming, Associate Director of Special Projects for the Wabash Center for Teaching and Learning in Theology and Religion
Descriere
In Play in Creative Problem-solving for Planners and Architects, "play" is defined, explored and demonstrated as a critical catalyst in creative problem-solving processes.