Playing at Narratology: Digital Media as Narrative Theory: THEORY INTERPRETATION NARRATIV
Autor Daniel Pundayen Limba Engleză Paperback – 19 ian 2023
In Playing at Narratology Daniel Punday bridges the worlds of digital media studies and narrative studies by arguing that digital media allows us to see unresolved tensions, ambiguities, and gaps in core narrative concepts. Rather than developing new terms to account for web-based storytelling, Punday uses established narrative forms to better understand how digital media exposes faulty gaps in narrative theory. Punday’s Playing at Narratology shows that artists, video game developers, and narrative theorists are ultimately playing the same game.
Returning to terms such as narrator, setting, event, character, and world, Playing at Narratology reveals new ways of thinking about these basic narrative concepts—concepts that are not so basic when applied to games and web-based narratives. What are thought of as narrative innovations in these digital forms are a product of technological ability and tied to how we physically interact with a medium, creating new and complicated questions: Is the game designer the implied author or the narrator? Is the space on the screen simply the story’s setting? Playing at Narratology guides us through the evolution of narrative in new media without abandoning the field’s theoretical foundations.
Returning to terms such as narrator, setting, event, character, and world, Playing at Narratology reveals new ways of thinking about these basic narrative concepts—concepts that are not so basic when applied to games and web-based narratives. What are thought of as narrative innovations in these digital forms are a product of technological ability and tied to how we physically interact with a medium, creating new and complicated questions: Is the game designer the implied author or the narrator? Is the space on the screen simply the story’s setting? Playing at Narratology guides us through the evolution of narrative in new media without abandoning the field’s theoretical foundations.
Toate formatele și edițiile | Preț | Express |
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Paperback (1) | 263.94 lei 6-8 săpt. | |
Ohio State University Press – 19 ian 2023 | 263.94 lei 6-8 săpt. | |
Hardback (1) | 492.84 lei 6-8 săpt. | |
Ohio State University Press – 22 sep 2019 | 492.84 lei 6-8 săpt. |
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Specificații
ISBN-13: 9780814255506
ISBN-10: 0814255507
Pagini: 180
Dimensiuni: 152 x 229 x 18 mm
Greutate: 0.27 kg
Editura: Ohio State University Press
Colecția Ohio State University Press
Seria THEORY INTERPRETATION NARRATIV
ISBN-10: 0814255507
Pagini: 180
Dimensiuni: 152 x 229 x 18 mm
Greutate: 0.27 kg
Editura: Ohio State University Press
Colecția Ohio State University Press
Seria THEORY INTERPRETATION NARRATIV
Recenzii
“Playing at Narratology is not simply a case of riding the future wave of digital literary studies. It essentially starts by asking: When did narratology forget how to play? Punday’s answer transforms retrospective into corrective, offering an alternative history that attests to the deep affinity of digital narratives/games and theoretical approaches to storytelling.” —David Ciccoricco
Notă biografică
Daniel Punday is Professor and Head of the Department of English at Mississippi State University. He is the author of five books, including Five Strands of Fictionality (OSU Press, 2009).
Cuprins
Introduction: An Archaeology of Narratology
Chapter 1: Narration, Intrigue, and Reader Positioning in Digital Narrative
Chapter 2: Space Across Narrative Media
Chapter 3: UI Time and the Digital Event
Chapter 4: Number and Movement in the Construction of Digital Characters
Chapter 5: Algorithm and Database in Possible World Theory
Conclusion: Narrative Theory, Play, and Artifact
Chapter 1: Narration, Intrigue, and Reader Positioning in Digital Narrative
Chapter 2: Space Across Narrative Media
Chapter 3: UI Time and the Digital Event
Chapter 4: Number and Movement in the Construction of Digital Characters
Chapter 5: Algorithm and Database in Possible World Theory
Conclusion: Narrative Theory, Play, and Artifact
Descriere
Argues that digital media allows us to see unresolved tensions, ambiguities, and gaps in core narrative concepts, revealing complexity and unexplored potential.