Quantum Game Simulation: Emergence, Complexity and Computation, cartea 36
Autor Ramon Alonso-Sanzen Limba Engleză Paperback – 14 aug 2020
The book is richly illustrated and basic concepts are accessible to readers with basic training in science. As such it is useful for undergraduate students as well as established academicians and researchers. Further, the didactic and tutorial-like style makes it ideal supplementary reading for courses on quantum information and computation, game theory, cellular automata and simulation.
Toate formatele și edițiile | Preț | Express |
---|---|---|
Paperback (1) | 610.16 lei 6-8 săpt. | |
Springer International Publishing – 14 aug 2020 | 610.16 lei 6-8 săpt. | |
Hardback (1) | 616.08 lei 6-8 săpt. | |
Springer International Publishing – 29 mai 2019 | 616.08 lei 6-8 săpt. |
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Specificații
ISBN-13: 9783030196363
ISBN-10: 3030196364
Pagini: 252
Ilustrații: XIII, 252 p. 402 illus., 211 illus. in color.
Dimensiuni: 155 x 235 mm
Greutate: 0.38 kg
Ediția:1st ed. 2019
Editura: Springer International Publishing
Colecția Springer
Seria Emergence, Complexity and Computation
Locul publicării:Cham, Switzerland
ISBN-10: 3030196364
Pagini: 252
Ilustrații: XIII, 252 p. 402 illus., 211 illus. in color.
Dimensiuni: 155 x 235 mm
Greutate: 0.38 kg
Ediția:1st ed. 2019
Editura: Springer International Publishing
Colecția Springer
Seria Emergence, Complexity and Computation
Locul publicării:Cham, Switzerland
Cuprins
Classical game theory.- Quantum approach to game theory.- Spatial quantum game simulation.- Unfair contests.
Recenzii
“The book is rich with many figures which helps the reader to understand the topic better. The book is enjoyable to read and truly an enrichment in game theory. It is widely well-structured and well-written and mathematically correct. The purpose is given perfectly. I recommend the book for researchers and graduate students who wants to get some insight in quantum game simulation.” (Sirma Zeynep Alparslan-Gok, zbMATH 1425.91004, 2019)
Textul de pe ultima copertă
This book addresses two disciplines that have traditionally occupied completely different realms: quantum information and computation, and game theory. Helping readers connect these fields, it appeals to a wide audience, including computer scientists, engineers, mathematicians, physicists, biologists or economists.
The book is richly illustrated and basic concepts are accessible to readers with basic training in science. As such it is useful for undergraduate students as well as established academicians and researchers. Further, the didactic and tutorial-like style makes it ideal supplementary reading for courses on quantum information and computation, game theory, cellular automata and simulation.
The book is richly illustrated and basic concepts are accessible to readers with basic training in science. As such it is useful for undergraduate students as well as established academicians and researchers. Further, the didactic and tutorial-like style makes it ideal supplementary reading for courses on quantum information and computation, game theory, cellular automata and simulation.
Caracteristici
Addresses the field of quantum game simulation Provides a comprehensive overview of the novel discipline of quantum games Introduces mathematical tools ranging from quantum information to game theory Includes illustrations and a variety of self-explanatory figures