Real Sound Synthesis for Interactive Applications
Autor Perry R. Cooken Limba Engleză Paperback – iul 2002
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Specificații
ISBN-13: 9781568811680
ISBN-10: 1568811683
Pagini: 282
Ilustrații: illustrations
Dimensiuni: 152 x 229 x 17 mm
Greutate: 0.39 kg
Ediția:UK edition
Editura: CRC Press
Colecția A K Peters/CRC Press
ISBN-10: 1568811683
Pagini: 282
Ilustrații: illustrations
Dimensiuni: 152 x 229 x 17 mm
Greutate: 0.39 kg
Ediția:UK edition
Editura: CRC Press
Colecția A K Peters/CRC Press
Public țintă
Professional Practice & DevelopmentCuprins
Introduction 1. Digital Audio Signals 2. Sampling (Wavetable) Synthesis 3. Digital Filters 4. Modal Synthesis 5. The Fourier Transform 6. Spectral Modeling and Additive Synthesis 7. Subband Vocoders and Filterbanks 8. Subtractive Synthesis and LPC 9. Strings and Bars 10. Nonlinearity, Waveshaping, FM 11. Tubes and Air Cavities 12. Two and Three Dimensions 13. FOFs, Wavelets, and Particles 14. Exciting and Controlling Sound Models 15. Walking Synthesis: a Complete System 16. Examples, Systems, and Applications A. DFT, Convolution, and Transform Properties B. The Ideal String C. Acoustic Tub D. Sound Examples and Code E. The Synthesis Toolkit in C + +
Descriere
Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and training simulators, and others who want to learn about computational sound. It is written at an introductory level with mathematical foundations provided in appendices.