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Smart Graphics: 12th International Symposium, SG 2014, Taipei, Taiwan, August 27-29, 2014, Proceedings: Lecture Notes in Computer Science, cartea 8698

Editat de Marc Christie, Tsai-Yen Li
en Limba Engleză Paperback – 22 sep 2014
This book constitutes the proceedings of the 12th International Symposium on Smart Graphics, SG 2014, held in Taipei, Taiwan, in August 2014. The 14 full and 4 short papers presented in this volume were carefully reviewed and selected from 26 submissions. They are organized in topical sections named: data visualization; sketching and multi-touch interaction; aesthetics and smart tools for artists; smart tools for 3D contents; and posters.
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Specificații

ISBN-13: 9783319116495
ISBN-10: 3319116495
Pagini: 196
Ilustrații: X, 183 p. 120 illus.
Dimensiuni: 155 x 235 x 10 mm
Greutate: 0.28 kg
Ediția:2014
Editura: Springer International Publishing
Colecția Springer
Seriile Lecture Notes in Computer Science, Image Processing, Computer Vision, Pattern Recognition, and Graphics

Locul publicării:Cham, Switzerland

Public țintă

Research

Cuprins

Data Visualization.- Storytelling via Navigation: A Novel Approach to Animation for Scientific Visualization.- A Deep Dive into Decades of Baseball’s Recorded Statistics.- Sketching and Multi-Touch Interaction.- A Sketch-Based Generation System for Oriental Cloud Pattern Design.- D-Sweep: Using Profile Snapping for 3D Object Extraction from Single Image.- Fixit: A 3D Jigsaw Puzzle Game Using Multi-touch Gestures.- Towards an Intelligent Framework for Pressure-Based 3D Curve Drawing.- Aesthetics and Smart Tools for Artists Analysis of Visual Elements in Logo Design.- Controllable and Real-Time Reproducible Perlin Noise.- Emotional Line: Showing Emotions through the Sharpness, Height, Width and Speed of a Series of Concatenated Digital Shifting Curves.- Application Friendly Voxelization on GPU by Geometry Splitting.- Smart Tools for 3D Contents.- A Pattern-Based Tool for Creating Virtual Cinematography in Interactive Storytelling.- Semantically Consistent Hierarchical Decomposition of Virtual Urban Environments.- A New Way to Model Physics-Based Topology Transformations: Splitting MAT.- 3D Artistic Face Transformation with Identity Preservation.- Posters.- Real Time Visualization of Large Data Using Clustered Projections.- Crowdsourcing 3D Motion Reconstruction.- Understanding Which Graph Depictions Are Best for Viewers.- A New Modeling Pipeline for Physics-Based Topological Discontinuities: The DYNAMe Process.