Spectate! Watching, Recording and Streaming Videogames
Autor James Newmanen Limba Engleză Paperback – 25 aug 2021
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Specificații
ISBN-13: 9781501332401
ISBN-10: 1501332406
Pagini: 256
Ilustrații: 20 bw illus
Dimensiuni: 152 x 229 mm
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Locul publicării:New York, United States
ISBN-10: 1501332406
Pagini: 256
Ilustrații: 20 bw illus
Dimensiuni: 152 x 229 mm
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Locul publicării:New York, United States
Caracteristici
Covers
aspects
of
gameplay
(recording,
streaming,
etc.)
that
has
grown
dramatically
in
recent
years
and
in
several
directions
(e-sports,
celebrity
play)
and
places
them
within
its
historical
context
Notă biografică
James
Newmanis
Professor
of
Digital
Media
and
Subject
Leader
for
Film,
Media
and
Creative
Computing
at
Bath
Spa
University,
UK.
He
has
written
widely
on
videogames
and
gaming
culture.
includingBest
Before:
Videogames,
Supersession
and
Obsolescence(2012),Playing
with
Videogames(2008)
andVideogames(2004,
second
ed.
2013),100
Videogames(2007);Teaching
Videogames(2006)
andDifficult
Questions
About
Videogames(2004,
second
ed.
2013).
Newman
is
a
co-founder
of
the
UK's
National
Videogame
Archive,
which
is
a
partnership
with
the
Science
Museum,
a
researcher/curator
at
the
National
Videogame
Arcade,
and
a
member
of
the
GameCity
international
videogames
festival
team.
Cuprins
Chapter
1:
Not
Actual
Gameplay?
Playing
and
not
Playing
Video
GamesChapter
2:
A
Brief
History
of
Spectating
GameplayChapter
3:
A
Brief
History
of
Capturing
GameplayChapter
4:
Gameplay
as
Performance
ArtChapter
5:
Watching
to
LearnChapter
6:
Learning
to
WatchChapter
7:
Earning
by
Being
WatchedChapter
8:
Your
Skills
Immortalized!Chapter
9:
Spectating,
Preservation
and
ExhibitionBibliographyIndex