STEAM Activities in 30 Minutes for Elementary Learners: AASL Standards-Based Learning
Autor Deborah Rinioen Limba Engleză Paperback – 9 apr 2020
- activities scaffolded for grade bands K-2, 3-4, and 5-6, engaging learners at greater levels of complexity or cognition;
- alignments to the AASL Standards Framework for Learners, the Next Generation Science Standards, and the National Core Arts Standards;
- science background for school librarians and other educators who may be unfamiliar with the STEAM concepts being explored;
- sample assessments, technology integration, collaboration and growth mindset tips, suggested picture books, and more.
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Specificații
ISBN-13: 9780838946800
ISBN-10: 0838946801
Pagini: 224
Dimensiuni: 178 x 254 x 15 mm
Greutate: 0.4 kg
Editura: American Library Association
Colecția ALA Editions
Seria AASL Standards-Based Learning
ISBN-10: 0838946801
Pagini: 224
Dimensiuni: 178 x 254 x 15 mm
Greutate: 0.4 kg
Editura: American Library Association
Colecția ALA Editions
Seria AASL Standards-Based Learning
Recenzii
"Elementary school librarians who want to get their students thinking like scientists and designing like engineers should turn to Rinio’s collection of STEAM lessons. Mindful that library classes are often constrained by a 30-minute time frame and by frequent change of grade levels, Rinio has developed easily scaffolded lessons around a central topic ... Incorporating STEAM in the library will stimulate curiosity in students, leading librarians to a wealth of opportunities to foster lifelong learners. Highly recommended for elementary school librarians seeking to prioritize STEAM."
— School Library Journal
— School Library Journal
Notă biografică
Deborah Rinio, PhD is a former school librarian from Fairbanks, Alaska. She is currently an Assistant Teaching Professor for the School Library Certification Program at Montana State University Bozeman and teaches as an Adjunct Instructor at the University of Alaska Fairbanks. She was a school librarian in elementary, middle, and high schools for the Fairbanks North Star Borough School District. She was on the AASL Standards and Guidelines Editorial Board that developed the National School Library Standards. She has served on various boards and committees including the ALA Policy Corps, Alaska Association of School Librarians, and Alaska Library Association. She is published in VOYA, Knowledge Quest, School Library Connection, and School Libraries Worldwide.
Cuprins
Acknowledgements
Introduction: Using a STEAM Approach in the Classroom and the School Library
Part I: Understanding STEAM and its role in the Elementary School Library
Chapter 1: Why STEAM?
Chapter 2: Applying a Growth Mindset
Part II: STEAM Activities
Chapter 3: Thinking Like a Scientist
Chapter 5: Writing your own Scaffolded Lesson Plans
Chapter 6: Strategies for Collaboration
Chapter 7: Assessing Learners Work
Conclusion: Moving from Inspiration to Collaboration
Appendix
Bibliography
Contributor
Index
Introduction: Using a STEAM Approach in the Classroom and the School Library
Part I: Understanding STEAM and its role in the Elementary School Library
Chapter 1: Why STEAM?
Chapter 2: Applying a Growth Mindset
Part II: STEAM Activities
Chapter 3: Thinking Like a Scientist
- Imagining: Exploring Scientists
- Making a Tissue Box Guitar: Exploring Sound
- Making Dye: Examining Color
- Making a Spiderweb: Insect Exploration
- Fast Surfaces: Experimenting with Friction
- Melted Crayons: States of Matter
- String Art: Exploring Patterns
- Working Together: Build a Tower Challenge
- Building a Flashlight: Looking at Circuits
- Building a Rube Goldberg Machine: Engineering Challenge
- Designing a Thermos: Exploring Heat
- Ready to Recycle: Trash to Treasure Challenge
- Bobbing Boats: Floating and Sinking
- Coding with Cups: Design a Structure Using Code
Chapter 5: Writing your own Scaffolded Lesson Plans
Chapter 6: Strategies for Collaboration
Chapter 7: Assessing Learners Work
Conclusion: Moving from Inspiration to Collaboration
Appendix
Bibliography
Contributor
Index
Descriere
This tool will inspire school librarians and other educators to create opportunities to engage in STEAM practices, collaboratively writing and assessing their own scaffolded lesson plans.