Teaching and Learning in a Digital World: Proceedings of the 20th International Conference on Interactive Collaborative Learning – Volume 1: Advances in Intelligent Systems and Computing, cartea 715
Editat de Michael E. Auer, David Guralnick, Istvan Simonicsen Limba Engleză Paperback – 27 dec 2017
This book gathers the Proceedings of the 20th International Conference on Interactive Collaborative Learning (ICL2017), held in Budapest, Hungary on 27–29 September 2017. The authors are currently witnessing a significant transformation in the development of education. The impact of globalisation on all areas of human life, the exponential acceleration of technological developments and global markets, and the need for flexibility and agility are essential and challenging elements of this process that have to be tackled in general, but especially in engineering education.
To face these current real-world challenges, higher education has to find innovative ways to quickly respond to them. Since its inception in 1998, this conference has been devoted to new approaches in learning with a focus on collaborative learning. Today the ICL conferences offer a forum for exchange concerning relevant trends and research results, and for sharing practical experience gained while developing and testing elements of new technologies and pedagogies in the learning context.
Toate formatele și edițiile | Preț | Express |
---|---|---|
Paperback (2) | 1892.82 lei 6-8 săpt. | |
Springer International Publishing – 27 dec 2017 | 1892.82 lei 6-8 săpt. | |
Springer International Publishing – 10 feb 2018 | 2553.41 lei 6-8 săpt. |
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Specificații
ISBN-13: 9783319732091
ISBN-10: 3319732099
Pagini: 977
Ilustrații: XX, 968 p. 304 illus.
Dimensiuni: 155 x 235 mm
Greutate: 1.36 kg
Ediția:1st ed. 2018
Editura: Springer International Publishing
Colecția Springer
Seria Advances in Intelligent Systems and Computing
Locul publicării:Cham, Switzerland
ISBN-10: 3319732099
Pagini: 977
Ilustrații: XX, 968 p. 304 illus.
Dimensiuni: 155 x 235 mm
Greutate: 1.36 kg
Ediția:1st ed. 2018
Editura: Springer International Publishing
Colecția Springer
Seria Advances in Intelligent Systems and Computing
Locul publicării:Cham, Switzerland
Textul de pe ultima copertă
This book gathers the Proceedings of the 20th International Conference on Interactive Collaborative Learning (ICL2017), held in Budapest, Hungary on 27–29 September 2017. The authors are currently witnessing a significant transformation in the development of education. The impact of globalisation on all areas of human life, the exponential acceleration of technological developments and global markets, and the need for flexibility and agility are essential and challenging elements of this process that have to be tackled in general, but especially in engineering education.
To face these current real-world challenges, higher education has to find innovative ways to quickly respond to them. Since its inception in 1998, this conference has been devoted to new approaches in learning with a focus on collaborative learning. Today the ICL conferences offer a forum for exchange concerning relevant trends and research results, and for sharing practical experience gained while developing and testing elements of new technologies and pedagogies in the learning context.
Caracteristici
Gathers the Proceedings of the 20th International Conference on Interactive Collaborative Learning (ICL2017), held in Budapest, Hungary on 27–29 September 2017 Contains interdisciplinary papers that address relevant trends and findings Presents cutting-edge research on Interactive Collaborative Learning Includes supplementary material: sn.pub/extras
Cuprins
The Use of Software to Create E-Learning Courses on Technical Subjects at University.- The digital university “agreen U”, an innovative knowledge sharing and learning project in
Agrobiosciences.- Software tools for creation and presentation of virtual 3D models.- Teaching Design Project in Introductory Engineering Course Using 3D Modeling and Immersive Virtual Reality.- Low Cost Industrial Interface Design and Graphical Programming for Arduino.- Conceptualising Design of Learning Management Systems to address Institutional
Realities.- Feasibility Study of Virtual Collaboration Concept of Academic Institutions form Point of View of Students.