The Art of Game Design: A Book of Lenses, Third Edition
Autor Jesse Schellen Limba Engleză Hardback – 12 aug 2019
Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalise your design.
This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.
Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers - helping to make better games faster.
Toate formatele și edițiile | Preț | Express |
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Paperback (1) | 327.59 lei 6-8 săpt. | +86.23 lei 6-12 zile |
CRC Press – 27 aug 2019 | 327.59 lei 6-8 săpt. | +86.23 lei 6-12 zile |
Hardback (1) | 750.47 lei 6-8 săpt. | +216.47 lei 6-12 zile |
CRC Press – 12 aug 2019 | 750.47 lei 6-8 săpt. | +216.47 lei 6-12 zile |
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Specificații
ISBN-10: 1138632090
Pagini: 652
Ilustrații: 262
Dimensiuni: 191 x 235 x 35 mm
Greutate: 1.48 kg
Ediția:3 New edition
Editura: CRC Press
Colecția A K Peters/CRC Press
Public țintă
Further/Vocational Education and Professional Practice & DevelopmentCuprins
Descriere
Notă biografică
Jesse Schell is professor of entertainment technology for Carnegie Mellon University's Entertainment Technology Center (ETC), a joint master's program between Carnegie Mellon's College of Fine Arts and School of Computer Science, where he teaches game design and leads several research projects. He is also CEO of Schell Games, LLC, an independent game studio in Pittsburgh. Formerly he was creative director of the Walt Disney Imagineering Virtual Reality Studio and chairman of the International Game Developers Association (IGDA). Schell worked as a designer, programmer, and manager on several projects for Disney theme parks and DisneyQuest. He received his undergraduate degree from Rensselaer Polytechnic Institute and master's degree in information networking from Carnegie Mellon. In 2004, he was named as one of the World's 100 Top Young Innovators by MIT's Technology Review.