The Essential Guide to 3D in Flash
Autor Richard Olsson, Rob Batemanen Limba Engleză Paperback – 5 mai 2010
- Describes 3D concepts in theory and their implementation using Away3D
- Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout the book
- Each chapter contains a number of tutorials that focus on one specific feature or group of features
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Specificații
ISBN-13: 9781430225416
ISBN-10: 1430225416
Pagini: 280
Ilustrații: 280 p.
Dimensiuni: 178 x 254 x 15 mm
Greutate: 0.52 kg
Ediția:1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
ISBN-10: 1430225416
Pagini: 280
Ilustrații: 280 p.
Dimensiuni: 178 x 254 x 15 mm
Greutate: 0.52 kg
Ediția:1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States
Public țintă
Popular/generalCuprins
Getting Started.- Creating Your First 3D Project.- The View, Scene, and Camera.- Primitives, Models, and Sprites.- Materials, Lights, and Shading.- Vector Shapes and Text in 3D.- Procedural 3D Content.- Interactivity.- Animation.- Optimizing Tips and Tricks.
Notă biografică
Richard Olsson is a Swedish freelance Flash developer, Away3D team member/developer, and author of official documentation for the ongoing Away3D documentation project.
Caracteristici
If you are an Action. Script developer or designer and you would like to work with 3D in Flash, this book is for you.