The Experimental Library: A Guide to Taking Risks, Failing Forward, and Creating Change
Autor Cathryn M. Copperen Limba Engleză Paperback – 24 oct 2023
- why experimentation is possible on any budget and can be undertaken by anyone at an organization;
- ways to foster a culture of experimentation, which recognizes the importance of incorporating curiosity into work and daily life;
- the distinctive characteristics of technology companies and startups that make them experimentative, and what libraries can learn from these sectors’ techniques;
- dozens of examples of experimentation from academic, public, and school libraries as well as non-library governmental settings;
- the basics of design thinking, which plays a leading role in brainstorming;
- guidance on employing IDEEA (Ideate, Design, Experiment, Engage, Assess) as a five-part process for trying out ideas by formulating prototypes;
- how to engage users in testing to identify the pros and cons of a prototype; and
- a concrete roadmap for bringing the culture and method of experimenting to your library, from understanding how to embrace failures in order to learn from them to acquiring the skills necessary to experiment, creating teams that thrive with experimentation, and communicating successfully around experiments.
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American Library Association – 24 oct 2023 | 468.11 lei 6-8 săpt. |
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Specificații
ISBN-13: 9780838939659
ISBN-10: 0838939651
Pagini: 184
Dimensiuni: 152 x 229 x 15 mm
Greutate: 0.48 kg
Editura: American Library Association
Colecția ALA Editions
ISBN-10: 0838939651
Pagini: 184
Dimensiuni: 152 x 229 x 15 mm
Greutate: 0.48 kg
Editura: American Library Association
Colecția ALA Editions
Recenzii
"Examples from technology companies and libraries abound and clearly illustrate the process, and a generous bibliography supports the whole. Information professionals and library school students alike will benefit from this fresh approach, which, it is hoped, will result in more effective, efficient, and responsive library services."
— Booklist
"Copper situates the library as an experience: an environment in which to engage and interact with its space, its resources and its human entities, all of which can impact the user. the library, and the umbrella organization. Throughout the book, Copper provides examples of impactful library experimentation as well as thought exercises and supporting images ... Copper writes in an engaging and practical way to inspire special librarians to experiment with their libraries as an impactful change agent."
— Information Outlook
— Booklist
"Copper situates the library as an experience: an environment in which to engage and interact with its space, its resources and its human entities, all of which can impact the user. the library, and the umbrella organization. Throughout the book, Copper provides examples of impactful library experimentation as well as thought exercises and supporting images ... Copper writes in an engaging and practical way to inspire special librarians to experiment with their libraries as an impactful change agent."
— Information Outlook
Notă biografică
Cathryn M. Copper works at the intersection of libraries, architecture, and technology. As the Head of the Eberhard Zeidler Library at the University of Toronto, her current research explores technology and experimentation in libraries. She has spoken on the topic of experimentation at several national and international conferences including the Association of College & Research Libraries and SXSW EDU. Her talk on the use of artificial intelligence and augmented reality in libraries at SXSW EDU was featured as one of the "biggest and most pressing ideas."
Cuprins
Introduction
Part I A Culture of Experimentation
Chapter 1 The Power of Curiosity
Chapter 2 What Makes an Experiment?
Chapter 3 Everything Is an Experiment
Part II The Experimentation Toolbox
Chapter 4 Ideate
Chapter 5 Design
Chapter 6 Experiment
Chapter 7 Engage
Chapter 8 Assess
Part III Mapping Experimentation to Your Organization
Chapter 9 Fail Forward
Chapter 10 Reskilling the Information Professional
Chapter 11 The Experimentation Roadmap
Bibliography
Index
Part I A Culture of Experimentation
Chapter 1 The Power of Curiosity
Chapter 2 What Makes an Experiment?
Chapter 3 Everything Is an Experiment
Part II The Experimentation Toolbox
Chapter 4 Ideate
Chapter 5 Design
Chapter 6 Experiment
Chapter 7 Engage
Chapter 8 Assess
Part III Mapping Experimentation to Your Organization
Chapter 9 Fail Forward
Chapter 10 Reskilling the Information Professional
Chapter 11 The Experimentation Roadmap
Bibliography
Index