The Game Music Handbook: A Practical Guide to Crafting an Unforgettable Musical Soundscape
Autor Noah Kellmanen Limba Engleză Paperback – 3 noi 2020
Toate formatele și edițiile | Preț | Express |
---|---|---|
Paperback (1) | 220.59 lei 31-37 zile | |
Oxford University Press – 3 noi 2020 | 220.59 lei 31-37 zile | |
Hardback (1) | 587.67 lei 31-37 zile | |
Oxford University Press – 2 noi 2020 | 587.67 lei 31-37 zile |
Preț: 220.59 lei
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Specificații
ISBN-13: 9780190938697
ISBN-10: 0190938692
Pagini: 296
Dimensiuni: 239 x 160 x 23 mm
Greutate: 0.48 kg
Editura: Oxford University Press
Colecția OUP USA
Locul publicării:New York, United States
ISBN-10: 0190938692
Pagini: 296
Dimensiuni: 239 x 160 x 23 mm
Greutate: 0.48 kg
Editura: Oxford University Press
Colecția OUP USA
Locul publicării:New York, United States
Recenzii
Kellman's handbook is one of the best and most comprehensive texts on audio for video games available. Kellman is himself an award-winning composer of video game music, and in this book he goes way beyond music and discusses the entire musical soundscape. A delightful introduction covers game design concepts related to audio, and the 16 chapters that follow offer in-depth discussion that will prove invaluable for students and perhaps even professionals.
This is the book I wanted as a student just starting to navigate the waters of the game world. I dare say, even now I've managed to learn something new. If you're a composer, and you want to write music for games, this is a no brainer. None of the fluff, and all of the knowledge
Kellman has aggregated an incredible tool kit for anybody that wishes to further their skills or appreciation of how the partnership of interactive media and music have created an ever evolving landscape through which innovation in programming creates innovation in music composition to deepen the emotional impact of video games. Drawing from the beautiful repertoire of modern work that is video game music, it will surely serve as a guide for any level of both musician and gamer!
This is the book I wanted as a student just starting to navigate the waters of the game world. I dare say, even now I've managed to learn something new. If you're a composer, and you want to write music for games, this is a no brainer. None of the fluff, and all of the knowledge
Kellman has aggregated an incredible tool kit for anybody that wishes to further their skills or appreciation of how the partnership of interactive media and music have created an ever evolving landscape through which innovation in programming creates innovation in music composition to deepen the emotional impact of video games. Drawing from the beautiful repertoire of modern work that is video game music, it will surely serve as a guide for any level of both musician and gamer!
Notă biografică
Noah Kellman is a composer for video games, film and multimedia based in New York, NY. He is the 2017 recipient of the ASCAP Henry Mancini Fellowship, as well as the recipient of two ASCAP Herb Alpert Young Jazz Composer Awards.