Cantitate/Preț
Produs

The Synthesis of Three Dimensional Haptic Textures: Geometry, Control, and Psychophysics: Springer Series on Touch and Haptic Systems

Autor Gianni Campion
en Limba Engleză Paperback – 12 iul 2013
The sense of touch is fundamental during the interaction between humans and their environment; in virtual reality, objects are created by computer simulations and they can be experienced through haptic devices. In this context haptic textures are fundamental for a realistic haptic perception of virtual objects.
This book formalizes the specific artefacts corrupting the rendering of virtual haptic textures and offers a set of simple conditions to guide haptic researchers towards artefact-free textures. The conditions identified are also extremely valuable when designing psychophysical experiments and when analyzing the significance of the data collected.
The Synthesis of Three Dimensional Haptic Textures, Geometry, Control, and Psychophysics examines the problem of rendering virtual haptic textures with force feedback devices. The author provides an introduction to the topic of haptic textures that covers the basics of the physiology of the skin, the psychophysics of roughness perception, and the engineering challenges behind haptic textures rendering. The book continues with the presentation of a novel mathematical framework that characterizes haptic devices, texturing algorithms and their ability to generate realistic haptic textures. Finally, two psychophysical experiments link the perception of roughness with the parameters of the haptic rendering algorithms.
This book formalizes the specific artefacts corrupting the rendering of virtual haptic textures and offers a set of simple conditions to guide haptic researchers towards artefact-free textures. The conditions identified are also extremely valuable when designing psychophysical experiments and when analyzing the significance of the data collected.
Citește tot Restrânge

Toate formatele și edițiile

Toate formatele și edițiile Preț Express
Paperback (1) 58491 lei  38-44 zile
  SPRINGER LONDON – 12 iul 2013 58491 lei  38-44 zile
Hardback (1) 63291 lei  43-57 zile
  SPRINGER LONDON – 18 mai 2011 63291 lei  43-57 zile

Din seria Springer Series on Touch and Haptic Systems

Preț: 58491 lei

Preț vechi: 73114 lei
-20% Nou

Puncte Express: 877

Preț estimativ în valută:
11194 11628$ 9298£

Carte tipărită la comandă

Livrare economică 29 ianuarie-04 februarie 25

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9781447126546
ISBN-10: 1447126548
Pagini: 180
Ilustrații: XX, 160 p.
Dimensiuni: 155 x 235 x 9 mm
Greutate: 0.26 kg
Ediția:2011
Editura: SPRINGER LONDON
Colecția Springer
Seria Springer Series on Touch and Haptic Systems

Locul publicării:London, United Kingdom

Public țintă

Research

Cuprins

Introduction.- Literature Review.- The Pantograph Mk-II: A Haptic Instrument.- Fundamental Limits.- On the Synthesis of Haptic Textures.- Passive Realization of Nonlinear Virtual Environments.-  Texturing Curved Surfaces.-Roughness of Virtual Textures and Lateral Force Modulation.- Calibration of Virtual Haptic Texture Algorithms.- Conclusions.

Textul de pe ultima copertă

The sense of touch is fundamental during the interaction between humans and their environment; in virtual reality, objects are created by computer simulations and they can be experienced through haptic devices. In this context haptic textures are fundamental for a realistic haptic perception of virtual objects.
The Synthesis of Three Dimensional Haptic Textures, Geometry, Control, and Psychophysics examines the problem of rendering virtual haptic textures with force feedback devices. The author provides an introduction to the topic of haptic textures that covers the basics of the physiology of the skin, the psychophysics of roughness perception, and the engineering challenges behind haptic textures rendering. The book continues with the presentation of a novel mathematical framework that characterizes haptic devices, texturing algorithms and their ability to generate realistic haptic textures. Finally, two psychophysical experiments link the perception of roughness with the parameters of the haptic rendering algorithms.
This book formalizes the specific artefacts corrupting the rendering of virtual haptic textures and offers a set of simple conditions to guide haptic researchers towards artefact-free textures. The conditions identified are also extremely valuable when designing psychophysical experiments and when analyzing the significance of the data collected.    

Caracteristici

The literature review is a synthetic and complete introduction to haptic textures for the researchers unfamiliar with the field. The mathematical analysis of the texture algorithms guides the design of stable (non vibrating) haptic textures and yields a very practical design tool. It provides analytical tools for understanding the range of textures that a haptic device can render. Includes supplementary material: sn.pub/extras