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Video Gaming in Science Fiction: Studies in Gaming

Autor Jason Barr Editat de Matthew Wilhelm Kapell
en Limba Engleză Paperback – 13 sep 2018
As video gaming and gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each into their work. This study examines how media-fueled paranoia about video gaming--first emerging almost fifty years ago--still resonates in modern science fiction. The author reveals how negative stereotypes of gamers and gaming have endured in depictions of modern gamers in the media and how honest portrayals are still wanting, even in the "forward thinking" world of science fiction.
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Specificații

ISBN-13: 9781476666372
ISBN-10: 1476666377
Pagini: 196
Dimensiuni: 152 x 229 x 11 mm
Greutate: 0.3 kg
Editura: McFarland
Colecția Studies in Gaming
Seria Studies in Gaming


Notă biografică

Jason Barr is an associate professor at Blue Ridge Community College. His work has appeared in African American Review, Explicator, The Journal of Continuing Higher Education, and The Journal of Caribbean Literatures, among others. He lives in Harrisonburg, Virginia.

Descriere

In this examination of how video gaming and video gaming culture are depicted in science fiction, Jason Barr examines how preconceived, media-fueled paranoia about video gaming, first formed almost fifty years ago, still resonate in modern science fiction prose.