Videogames and Postcolonialism: Empire Plays Back
Autor Souvik Mukherjeeen Limba Engleză Hardback – 7 aug 2017
This book focuses on the almost entirely neglected treatment of empire and colonialism in videogames. From its inception in the nineties, Game Studies has kept away from these issues despite the early popularity of videogame franchises such as Civilization and Age of Empire. This book examines the complex ways in which some videogames construct conceptions of spatiality, political systems, ethics and society that are often deeply imbued with colonialism. Moving beyond questions pertaining to European and American gaming cultures, this book addresses issues that relate to a global audience – including, especially, the millions who play videogames in the formerly colonised countries, seeking to make a timely intervention by creating a larger awareness of global cultural issues in videogame research. Addressing a major gap in Game Studies research, this book will connect to discourses of post-colonial theory at large and thereby, provide another entry-point for this new medium of digital communication into larger Humanities discourses.
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Specificații
ISBN-13: 9783319548210
ISBN-10: 3319548212
Pagini: 121
Ilustrații: VII, 120 p. 2 illus.
Dimensiuni: 148 x 210 mm
Greutate: 0.31 kg
Ediția:1st ed. 2017
Editura: Springer International Publishing
Colecția Palgrave Macmillan
Locul publicării:Cham, Switzerland
ISBN-10: 3319548212
Pagini: 121
Ilustrații: VII, 120 p. 2 illus.
Dimensiuni: 148 x 210 mm
Greutate: 0.31 kg
Ediția:1st ed. 2017
Editura: Springer International Publishing
Colecția Palgrave Macmillan
Locul publicării:Cham, Switzerland
Cuprins
1. Videogames and Postcolonialism: An Introduction.- 2. The Playing Fields of Empire: Empire and Spatiality in Videogames.- 3. Playing the Hybrid Subject: The Slave and the Subaltern in Videogames.- 4. Playing Alternative Histories: Postcolonialism, History and Videogames.- 5. Rethinking (Post)Colonialism in Videogames: Towards a Conclusion.
Notă biografică
Souvik Mukherjee is Assistant Professor of English Literature at Presidency University, Kolkata, India. His main areas of research are Game Studies, Digital Humanities, Early Modern Literature and Literary Theory and he is the author of Videogames and Storytelling: Reading Games and Playing Books (Palgrave Macmillan,2015).
Textul de pe ultima copertă
This book focuses on the almost entirely neglected treatment of empire and colonialism in videogames. From its inception in the nineties, Game Studies has kept away from these issues despite the early popularity of videogame franchises such as Civilization and Age of Empire. This book examines the complex ways in which some videogames construct conceptions of spatiality, political systems, ethics and society that are often deeply imbued with colonialism. Moving beyond questions pertaining to European and American gaming cultures, this book addresses issues that relate to a global audience – including, especially, the millions who play videogames in the formerly colonised countries, seeking to make a timely intervention by creating a larger awareness of global cultural issues in videogame research. Addressing a major gap in Game Studies research, this book will connect to discourses of post-colonial theory at large and thereby, provide another entry-point for this new medium of digital communication into larger Humanities discourses.
Caracteristici
First book to study the relationship between videogames and post-colonialism Analyses a broach range of videogames Creates a larger awareness of global cultural issues in videogame research Includes supplementary material: sn.pub/extras