Virtual Applications: Applications with Virtual Inhabited 3D Worlds
Editat de Peter B. Andersen, Lars Qvortrupen Limba Engleză Hardback – 20 ian 2004
- Production oriented applications - use of VR and augmented reality for control of complex production plants, for navigation support (ships, cars, aeroplanes) and for support of collaborative work processes
- Communication support applications - virtual spaces are used for supporting communication in learning environments and for support of organisational communication. Also virtual spaces are used for supporting the navigation of people in public spaces, i.e. as maps, planning tools
- Scientific applications - use of 3D models for medical research; use of dynamic models for representation of abstract concepts and ideas (data-mining applications); use of dynamic 3D models for simulating biological or social processes
- Artistic and cultural applications - the construction of stages representing concepts and/or emotions
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SPRINGER LONDON – 20 ian 2004 | 631.95 lei 43-57 zile |
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Specificații
ISBN-13: 9781852336585
ISBN-10: 1852336587
Pagini: 272
Ilustrații: VIII, 260 p.
Dimensiuni: 156 x 234 x 16 mm
Greutate: 0.56 kg
Ediția:2004
Editura: SPRINGER LONDON
Colecția Springer
Locul publicării:London, United Kingdom
ISBN-10: 1852336587
Pagini: 272
Ilustrații: VIII, 260 p.
Dimensiuni: 156 x 234 x 16 mm
Greutate: 0.56 kg
Ediția:2004
Editura: SPRINGER LONDON
Colecția Springer
Locul publicării:London, United Kingdom
Public țintă
ResearchCuprins
1 Introduction.- 1 The World in the Computer.- 2 VR for Decision Support in Urban Planning.- 3 Virtual Reality and Habitats for Learning Microsurgical Skills.- 4 Theatrical Virtuality — Virtual Theatricality.- 5 Supporting Interactive Dramaturgy in a Virtual Environment for Small Children.- 6 3D Technology in Design and Production.- 2 The Computer in the World.- 7 Habitats for the Digitally Pervasive World.- 8 Lessons From Being There: Interface Design for Mobile Augmented Reality.- 9 Modelling Moving Machines.- 10 Wayfinding, Ships and Augmented Reality.- 11 Conceptual Abstraction in Modelling With Physical and Informational Material.- Author Index.
Caracteristici
Contains state-of-the-art research material on virtual inhabited 3D worlds Includes supplementary material: sn.pub/extras