Visual Texture: Accurate Material Appearance Measurement, Representation and Modeling: Advances in Computer Vision and Pattern Recognition
Autor Michal Haindl, Jiri Filipen Limba Engleză Hardback – 18 ian 2013
Toate formatele și edițiile | Preț | Express |
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Paperback (1) | 594.59 lei 39-44 zile | |
SPRINGER LONDON – 23 aug 2016 | 594.59 lei 39-44 zile | |
Hardback (1) | 658.33 lei 6-8 săpt. | |
SPRINGER LONDON – 18 ian 2013 | 658.33 lei 6-8 săpt. |
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Specificații
ISBN-13: 9781447149019
ISBN-10: 1447149017
Pagini: 316
Ilustrații: XXXI, 284 p.
Dimensiuni: 155 x 235 x 23 mm
Greutate: 0.77 kg
Ediția:2013
Editura: SPRINGER LONDON
Colecția Springer
Seria Advances in Computer Vision and Pattern Recognition
Locul publicării:London, United Kingdom
ISBN-10: 1447149017
Pagini: 316
Ilustrații: XXXI, 284 p.
Dimensiuni: 155 x 235 x 23 mm
Greutate: 0.77 kg
Ediția:2013
Editura: SPRINGER LONDON
Colecția Springer
Seria Advances in Computer Vision and Pattern Recognition
Locul publicării:London, United Kingdom
Public țintă
ResearchCuprins
Motivation.- Representation.- Texture Acquisition.- Static Multispectral Textures.- Dynamic Textures.- Spatially-Varying Bidirectional Reflectance Distribution Functions.- Bidirectional Texture Functions.- Visualization.- Perceptual Validation and Analysis.- Applications.- Conclusions and Open Problems.
Notă biografică
Dr. Michal Haindl is a Professor and Head of the Department of Pattern Recognition at the Institute of Information Theory and Automation within the Academy of Sciences of the Czech Republic. Dr. Jiří Filip is a Research Associate at the same institution.
Textul de pe ultima copertă
Although the field of texture processing is now well-established, research in this area remains predominantly restricted to texture analysis and simple and approximate static textures.
This comprehensive text/reference presents a survey of the state of the art in multidimensional, physically-correct visual texture modeling. Starting from basic principles and building upon the fundamentals to the latest advanced methods, the book brings together research from computer vision, pattern recognition, computer graphics, virtual and augmented reality. The text assumes a graduate-level understanding of statistics and probability theory, and a knowledge of basic computer graphics principles, but is accessible to newcomers to the field.
Topics and features:
This comprehensive text/reference presents a survey of the state of the art in multidimensional, physically-correct visual texture modeling. Starting from basic principles and building upon the fundamentals to the latest advanced methods, the book brings together research from computer vision, pattern recognition, computer graphics, virtual and augmented reality. The text assumes a graduate-level understanding of statistics and probability theory, and a knowledge of basic computer graphics principles, but is accessible to newcomers to the field.
Topics and features:
- Reviews the entire process of texture synthesis, including material appearance representation, measurement, analysis, compression, modeling, editing, visualization, and perceptual evaluation
- Explains the derivation of the most common representations of visual texture, discussing their properties, advantages, and limitations
- Describes a range of techniques for the measurement of visual texture, including BRDF, SVBRDF, BTF and BSSRDF
- Investigates the visualization of textural information, from texture mapping and mip-mapping to illumination- and view-dependent data interpolation
- Examines techniques for perceptual validation and analysis, covering both standard pixel-wise similarity measures and also methods of visual psychophysics
- Reviews the applications of visual textures, from visual scene analysis in image processing and medical applications, to high-quality visualizations for cultural heritage and the automotive industry
Caracteristici
The most comprehensive and advanced overview of the mathematical approaches to visual surface analysis, synthesis, and applications The only book covering all known aspects of the most advanced visual surface representation – the Bidirectional Texture Function (BTF) The first book to provide a detailed treatment of texture synthesis Includes supplementary material: sn.pub/extras