Wearable Interaction: Human–Computer Interaction Series
Autor Vivian Genaro Mottien Limba Engleză Paperback – 5 iun 2021
Despite such advances, creating wearable interfaces that are efficient is still challenging. The new affordances of on-body interfaces require the consideration of new interaction paradigms, so that the design decisions for the user interaction take into account key limitations in the interaction surfaces of wearables concerning input entry, processing power for output responses, and in the time and attention that wearers dedicate to complete their interaction. Under such constraints, creating interfaces with high usability levels is complex. Also, because wearables are worn continuously and in close contact with the human body, on-body interfaces must be carefully designed to neither disturb nor overwhelm wearers. The context of use and the potential of wearable technologies must be both well understood to provide users with relevant information and services using appropriate approaches and without overloading them with notifications.Wearable Interaction explains thoroughly how interactive wearables have been created taking into account the needs of end users as well as the vast potential that wearable technologies offer. Readers from academia, industry or government will learn how wearables can be designed and developed to facilitate human activities and tasks across different sectors.
Toate formatele și edițiile | Preț | Express |
---|---|---|
Paperback (1) | 628.19 lei 43-57 zile | |
Springer International Publishing – 5 iun 2021 | 628.19 lei 43-57 zile | |
Hardback (1) | 634.18 lei 43-57 zile | |
Springer International Publishing – 2 ian 2020 | 634.18 lei 43-57 zile |
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Specificații
ISBN-13: 9783030271138
ISBN-10: 3030271137
Ilustrații: XXIV, 181 p. 17 illus., 15 illus. in color.
Dimensiuni: 155 x 235 mm
Greutate: 0.3 kg
Ediția:1st ed. 2020
Editura: Springer International Publishing
Colecția Springer
Seria Human–Computer Interaction Series
Locul publicării:Cham, Switzerland
ISBN-10: 3030271137
Ilustrații: XXIV, 181 p. 17 illus., 15 illus. in color.
Dimensiuni: 155 x 235 mm
Greutate: 0.3 kg
Ediția:1st ed. 2020
Editura: Springer International Publishing
Colecția Springer
Seria Human–Computer Interaction Series
Locul publicării:Cham, Switzerland
Cuprins
Preface.- Introduction to Wearable Computers.- Design Considerations.- Wearable Interaction.- Design Guidelines and Evaluation.- Future Trends in Wearable Computing
Notă biografică
Vivian Motti, Ph.D. is an Assistant Professor in the Department of Information Sciences and Technology. Her main research interests include Human Centered Computing, Wearable Health and Usable Privacy. In her research, Dr. Motti focuses on understanding human users, their needs, preferences, interests and requirements. She also investigates how technology can help users in their daily lives, supporting and improving everyday activities.
Dr. Motti earned her Ph.D. in Human Computer Interaction at Catholic University of Louvain in Belgium, M.S. in Human Computer Interaction at University of São Paulo in Brazil, and a B.S. in Biomedical Informatics at University of São Paulo.
Textul de pe ultima copertă
This book offers the reader a comprehensive view of the design space of wearable computers, cutting across multiple application domains and interaction modalities. Besides providing several examples of wearable technologies, Wearable Interaction illustrates how to create and to assess interactive wearables considering human factors in design decisions related to input entry and output responses. The book also discusses the impacts of form factors and contexts of use in the design of wearable interaction. Miniaturized components, flexible materials, and sewable electronics toolkits exemplify advances in technology that facilitated the design and development of wearable technologies.
Despite such advances, creating wearable interfaces that are efficient is still challenging. The new affordances of on-body interfaces require the consideration of new interaction paradigms, so that the design decisions for the user interaction take into account key limitations in the interaction surfaces of wearables concerning input entry, processing power for output responses, and in the time and attention that wearers dedicate to complete their interaction. Under such constraints, creating interfaces with high usability levels is complex. Also, because wearables are worn continuously and in close contact with the human body, on-body interfaces must be carefully designed to neither disturb nor overwhelm wearers. The context of use and the potential of wearable technologies must be both well understood to provide users with relevant information and services using appropriate approaches and without overloading them with notifications.
Wearable Interaction explains thoroughly how interactive wearables have been created taking into account the needs of end users as well as the vast potential that wearable technologies offer. Readers from academia, industry or government will learn how wearables can be designed and developed to facilitate human activities and tasks across different sectors.
Wearable Interaction explains thoroughly how interactive wearables have been created taking into account the needs of end users as well as the vast potential that wearable technologies offer. Readers from academia, industry or government will learn how wearables can be designed and developed to facilitate human activities and tasks across different sectors.
Caracteristici
Offers readers a comprehensive view of wearable interaction Illustrated with up-to-date examples of wearable technologies Provides complementary perspectives on theory and practice Engages readers on thinking critically about the inherent trade-offs and priorities for design decisions on wearable interaction Combines contributions from scientific and commercial domains