Why It's OK to Be a Gamer: Why It's OK
Autor Sarah C. Malanowski, Nicholas R. Baimaen Limba Engleză Paperback – 13 mai 2024
Why It’s OK to Be a Gamer takes on the pervasive assumption that playing video games is a childish and time-wasting hobby, and a potentially addictive and dangerous one at that. It argues instead that there are many ways in which gaming can help us flourish, for example by: developing genuine friendships and other meaningful relationships with others, helping us cultivate a virtuous personal character, giving us a unique aesthetic experience, providing us with psychological benefits, and just plain helping us relax and enjoy ourselves. Video games are not just for those with no life; on the contrary, they can help contribute to a rich and meaningful life.
Key Features
- Introduces the philosophy of video games in a humorous and lively way with lots of engaging examples
- Defends gaming through a virtue theoretic approach
- Discusses contemporary psychology and neuroscience literature on gaming
- Includes discussion of gamers, video games, and common experiences of gaming
Toate formatele și edițiile | Preț | Express |
---|---|---|
Paperback (1) | 147.53 lei 22-36 zile | +16.04 lei 6-12 zile |
Taylor & Francis – 13 mai 2024 | 147.53 lei 22-36 zile | +16.04 lei 6-12 zile |
Hardback (1) | 709.66 lei 43-57 zile | |
Taylor & Francis – 13 mai 2024 | 709.66 lei 43-57 zile |
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Specificații
ISBN-13: 9781032312132
ISBN-10: 1032312130
Pagini: 226
Ilustrații: 10
Dimensiuni: 129 x 198 x 17 mm
Greutate: 0.42 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Seria Why It's OK
Locul publicării:Oxford, United Kingdom
ISBN-10: 1032312130
Pagini: 226
Ilustrații: 10
Dimensiuni: 129 x 198 x 17 mm
Greutate: 0.42 kg
Ediția:1
Editura: Taylor & Francis
Colecția Routledge
Seria Why It's OK
Locul publicării:Oxford, United Kingdom
Public țintă
General, Professional, Undergraduate Advanced, and Undergraduate CoreRecenzii
“A delightful challenge to those who dismiss video games as a waste of time. While this book concedes that gaming poses risks, it also offers a compelling argument for compensatory rewards. Even more importantly, it suggests that we should be highly suspicious of our own inclination to judge harshly when other people do things just for fun.” – Nicholas D. Smith, Lewis & Clark College
“Malanowski and Baima’s book deserves to become the go-to work for thinking about the ethics of video gaming from a virtue ethical perspective well-grounded in contemporary psychology. With a prose style just as clear as it is charming and funny, the authors challenge us and help us to think holistically about how the life of a gamer can be a flourishing life. If you’re a gamer, or just an intelligent person interested in or even concerned about video games and society, this book should be on your shelf.” –Tobias Flattery, Wake Forest University
“Like gaming, philosophy often revolves around complex systems and jargon (not to mention a defensive tribalism for one’s preferred system) that can make it inhospitable to newcomers. Not so with Sarah Malanowski and Nicholas Baima’s new book. For noobs and seasoned vets alike, Why It’s Okay to Be a Gamer combines the very old (ancient philosophy) and the very new (contemporary psychology and videogames) into a delightful package that extols the virtues of both.” –Andrew T. Kissel, Old Dominion University, USA
“Malanowski and Baima’s book deserves to become the go-to work for thinking about the ethics of video gaming from a virtue ethical perspective well-grounded in contemporary psychology. With a prose style just as clear as it is charming and funny, the authors challenge us and help us to think holistically about how the life of a gamer can be a flourishing life. If you’re a gamer, or just an intelligent person interested in or even concerned about video games and society, this book should be on your shelf.” –Tobias Flattery, Wake Forest University
“Like gaming, philosophy often revolves around complex systems and jargon (not to mention a defensive tribalism for one’s preferred system) that can make it inhospitable to newcomers. Not so with Sarah Malanowski and Nicholas Baima’s new book. For noobs and seasoned vets alike, Why It’s Okay to Be a Gamer combines the very old (ancient philosophy) and the very new (contemporary psychology and videogames) into a delightful package that extols the virtues of both.” –Andrew T. Kissel, Old Dominion University, USA
Cuprins
Introduction; 1. Fatality! On violence and gaming; 2. The virtuous and vicious gamer; 3. Raiding, virtue, and best buds; 4. Hooked on gaming; 5. Gaming your way out of the cave: the intellectual and aesthetic value of gaming; 6. The life well-played.
Notă biografică
Sarah C. Malanowski is Instructor of Philosophy at Florida Atlantic University, USA. She specializes in philosophy of cognitive science and biomedical ethics, and her work has appeared in Frontiers in Neuroanatomy, Synthese, Bioethics, Journal of Medicine & Philosophy, and Neuroethics. Sarah is also a dedicated World of Warcraft player and a casual player of many other video games, and enjoys building cosplays for video game conventions.
Nicholas R. Baima is Associate Professor of Philosophy at Harriet L. Wilkes Honors College, Florida Atlantic University, USA. He specializes in ancient philosophy and ethical theory, as well as Destiny 2. His work has appeared in journals such as Ancient Philosophy, Phronesis, Journal of the History of Philosophy, Ethical Theory and Moral Practice, and Journal of Value Inquiry. He is the coauthor, with Tyler Paytas, of Plato’s Pragmatism: Rethinking the Relationship of Ethics and Epistemology (Routledge, 2021).
Nicholas R. Baima is Associate Professor of Philosophy at Harriet L. Wilkes Honors College, Florida Atlantic University, USA. He specializes in ancient philosophy and ethical theory, as well as Destiny 2. His work has appeared in journals such as Ancient Philosophy, Phronesis, Journal of the History of Philosophy, Ethical Theory and Moral Practice, and Journal of Value Inquiry. He is the coauthor, with Tyler Paytas, of Plato’s Pragmatism: Rethinking the Relationship of Ethics and Epistemology (Routledge, 2021).
Descriere
Why It’s OK to Be a Gamer defends gaming through a virtue theoretic approach, introducing the philosophy of video games in a humorous and lively way with lots of engaging examples.