Writing Virtual Environments for Software Visualization
Autor Clinton Jeffery, Jafar Al-Gharaibehen Limba Engleză Paperback – 10 sep 2016
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Specificații
ISBN-13: 9781493952618
ISBN-10: 1493952617
Pagini: 172
Ilustrații: XVII, 155 p. 65 illus., 24 illus. in color.
Dimensiuni: 155 x 235 x 10 mm
Greutate: 0.25 kg
Ediția:Softcover reprint of the original 1st ed. 2015
Editura: Springer
Colecția Springer
Locul publicării:New York, NY, United States
ISBN-10: 1493952617
Pagini: 172
Ilustrații: XVII, 155 p. 65 illus., 24 illus. in color.
Dimensiuni: 155 x 235 x 10 mm
Greutate: 0.25 kg
Ediția:Softcover reprint of the original 1st ed. 2015
Editura: Springer
Colecția Springer
Locul publicării:New York, NY, United States
Cuprins
Introduction.- Visualization Principles and Techniques.- Software Instrumentation and Data Collection.- Visualizing Aspects of Program Behavior.- Integrating Multiple Views.- Sharing Visualizations across a Network.- An Overview of Virtual Environments.- Virtual Worlds Graphics and Modeling.- Non-Player Characters and Quests.- Dynamic Texturing in Virtual Environments.- Embedding Visualizations in a Virtual Environment.
Notă biografică
Dr. Clinton Jeffery is a professor in the Department of Computer Science at the University of Idaho.
Textul de pe ultima copertă
This book describes the software for creating networked, 3D multi-user virtual environments that allow users to create and remotely share visualizations of program behavior. The authors cover the major features of collaborative virtual environments and how to program them in a very high level language, and show how visualization can enable important advances in our ability to understand and reduce the costs of maintaining software. The book also examines the application of popular game-like software technologies.
• Discusses the acquisition of program behavior data to be visualized
• Demonstrates the integration of multiple 2D and 3D dynamic views within a 3Dscene
• Presents the network messaging capabilities to share those visualizations
• Discusses the acquisition of program behavior data to be visualized
• Demonstrates the integration of multiple 2D and 3D dynamic views within a 3Dscene
• Presents the network messaging capabilities to share those visualizations
Caracteristici
Discusses the acquisition of program behavior data to be visualized Demonstrates the integration of multiple 2D and 3D dynamic views within a 3D scene Presents the network messaging capabilities to share those visualizations Includes supplementary material: sn.pub/extras