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100 Videogames: Bfi Screen Guides

Autor James Newman, Iain Simons
en Limba Engleză Paperback – 8 feb 2007
Videogames are one of the most culturally, socially and economically significant, not to mention pervasive, media forms. The global videogames industry is worth billions of dollars and growing year on year as it releases yet more innovative products that synthesize cutting edge technology, ease of use, accessibility and, most importantly, fun. It is hardly surprising then that every day, millions of adults and children around the globe dedicate countless hours to exploring virtual worlds, assuming alternative identities and engaging in digital play. Yet for all this, there is relatively little critical discussion of videogames and they remain the poor relation of contemporary media criticism, leaving those new to videogames struggling to find information about key titles and the cognoscenti hungry for insight into their favourite titles. James Newman and Iain Simons' guide provides a map of the most important games from the 1960s to the present day that will satisfy both novices and acolytes alike as it journeys through the most interesting, innovative and entertaining titles of the first forty years of videogames.
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Specificații

ISBN-13: 9781844571628
ISBN-10: 1844571629
Pagini: 272
Ilustrații: illustrated
Dimensiuni: 155 x 235 x 18 mm
Greutate: 0.4 kg
Ediția:2007
Editura: Bloomsbury Publishing
Colecția British Film Institute
Seria Bfi Screen Guides

Locul publicării:London, United Kingdom

Notă biografică

James Newman is Senior Lecturer in Media Communications and Cultural Studies at Bath Spa University, UK. His previous books include Videogames (2004) and Teaching Videogames (2006). Iain Simons is a writer and Director of the GameCity Festival at Nottingham Trent University, UK. He is the author of Inside Game Design (2007) and co-editor of Difficult Questions About Videogames (2004) with James Newman.

Cuprins

Introduction1942, Capcom, 1984Advance Wars, Intelligent Systems, 2001Animal Crossing, Nintendo, 2004Asteroids, Atari, 1979Batalyx, Jeff Minter, 1985Burnout 3: Takedown, Criterion Games, 2004Buzz: The Music Quiz, Relentless Software, 2005Cannon Fodder, Sensible Software, 1983Championship Manager, Sports Interactive, 1992Dance Dance Revolution, Konami, 1998Deus Ex, Ion Storm Austin, 2000Donkey Kong, Nintendo, 1981Donkey Konga, Namco, 2004DOOM, id Software, 1993Dr Kawashima's Brain Training, Nintendo, 2006Dragon's Lair, Advanced Microcomputer Systems, 1983Ecco the Dolphin, Novotrade, 1992Electroplankton, Nintendo, 2005Elite, David Braben and Ian Bell, 1984EyeToy: PIay, Sony London Studios, 2003Fahrenheit, Quantic Dream, 2005Fantavision, Sony Computer Entertainment Inc., 2000Final Fantasy VII, Square Co. Ltd, 1997FreQuency, Harmonix, 2001God of War, Sony Computer Entertainment Studios Santa Monica, 2005Gran Turismo: The Real Driving Simulator, Polyphony Digital, 1998Grand Theft Auto: Vice City, Rockstar North, 2002Guitar Hero, Harmonix Music Systems, 2002Half-Life 2, Valve, 2004Hapland, Robin Allen, 2005Harvest Moon, Natsume, 1997The Hobbit, Beam Software, 1982Ico, Sony Computer Entertainment Inc., 2OO2Ikaruga, Treasure, 2001/2002Impossible Mission, Epyx, 1983J. D. Spy, Michael Jacobs, 2001Jet Set Willy, Software projects, 1984Katamari Damacy, Namco, 2004Killer 7, Grasshopper Studios, 2005The Last Ninja, System 3, 1987The Legend of Zelda: Ocarina of Time, Nintendo EAD, 1998The Legend of Zelda: The Wind Waker, Nintendo, 2003Lego Star Wars: The Video Game, Traveller's Tales and Giant Entertainment, 2005Lemmings, DMA Design, 1991Little Computer People, Activision Inc., 1985Lumines: Puzzle Fusion, Q Entertainment, 2004Manhunt, Rockstar North, 2003Mercenary (Escape from Targ), Paul Woakes, 1985Metal Gear Solid, Konami Computer Entertainment Japan, 1998Meteos, Q Entertainment, 2005Metroid, Nintendo, 1986Microsoft Flight Simulator, Microsoft Game Studios, 1982MineSweeper, Robert Donner, 1991Mr Do!, Taito, 1982Myst, Cyan, 1993N, Metanet Software, 2005Nintendogs, Nintendo, 2005Osu! Tatakae! Ouendan!, iNiS, 2005Pac-Man, Namco, 1980Parachute (PR-21), Nintendo, 1981PaRappa the Rapper, Sony Computer Entertainment lnteractive, 1996Peter Jackson's King Kong: The official game of the movie, Ubisoft, 2005Pokémon (Blue and Red), Game Freak, 1996/1998/1999Pong, Atari, 1972Porrasturvat (Stair Dismount), Jetro Lauha, 2002Puzzle Bobble, Taito, 1994Radiant Silvergun, Treasure, 1998Resident Evil, Capcom, 1996Rez, United Game Artists, 2002Ridge Racer, Namco, 1993/1994Robotron: 2084, Williams Electronics, 1982The Secret of Monkey Island, LucasArts, 1990The Sentinel, Geoff Crammond, 1986Shadow of the Colossus, Sony Computer Entertainment Inc., 2005/2006Shenmue, Sega AM2, 2000Sid Meier's Civilization, MicroProse, 1991SimCity, Maxis, 1989SingStar, Sony Computer Entertainment Europe, 2004Sissyfight, Eric Zimmerman, 2000Snake, Taneli Armanto, 1997Sonic the Hedgehog, Sonic Team, 1991Space lnvaders, Taito, 1978Spheres of Chaos, lain McLeod, 2003Spider-Man 2, Treyarch, 2004Street Fighter II, Capcom, 1991Super Mario 64, Nintendo EAD, 1996/1997Super Mario Bros., Nintendo, 1985/1987Super Mario Kart, Nintendo, 1992/1993Super Monkey Ball, Amusement Vision, 2001 Tekken, Namco, 1994/1995Theme Park, Bullfrog, 1994Tomb Raider, Core Design, 1996Track and Field, Konami, 1983Trauma Center: Under the Knife, Atlus, 2005Vib Ribbon, NanaOn-Sha, 1999Virtua Fighter, Sega AM2, 1993WarioWare, Inc.; Mega Microgame$, Nintendo, 2003WipEout, Psygnosis, 1995World of Warcraft, Blizzard, 2004Yoshi Touch & Go, Nintendo, 2005ReferencesIndex