3D Modeling & Animation: A Primer
Autor Magesh Chandramoulien Limba Engleză Paperback – 30 dec 2021
KEY FEATURES:
• Uses a simple, clear, and concise approach to explain the basics of modeling and animation
• Two hundred plus vibrant images to easily understand and appreciate complex concepts
• Review questions at chapter ends to help readers better review the content
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Specificații
ISBN-13: 9781498764919
ISBN-10: 1498764916
Pagini: 368
Ilustrații: 402
Dimensiuni: 178 x 254 x 25 mm
Greutate: 0.69 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press
ISBN-10: 1498764916
Pagini: 368
Ilustrații: 402
Dimensiuni: 178 x 254 x 25 mm
Greutate: 0.69 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press
Public țintă
Professional Practice & DevelopmentNotă biografică
Magesh Chandramouli is a Professor of Computer Graphics Technology at Purdue University Northwest and is a Distinguished Visiting Faculty of Computer Graphics at Feng Chia University, Taiwan. He is currently serving as the Director of Programs of the Engineering Design Graphics Division of the American Society for Engineering Education. He was a Frederick Andrews Fellow at Purdue University, West Lafayette, where he completed his Ph.D. He received Master of Science from the University of Calgary, Canada, Master of Engineering from the National University of Singapore, and B.E. from College of Engineering, Guindy, India. He has received National and International awards for his scholarly accomplishments and has delivered invited lectures in reputed universities and research centers around the world.
Cuprins
Foreword. Preface. Acknowledgments. Author. Chapter 1: Production Pipeline and Pre-Production. Chapter 2: Conceptual Foundations: Basic Building Blocks. Chapter 3: Ideation, Visual Expression, and Elements of Art. Chapter 4: Modeling – Part I: Categories and Approaches. Chapter 5: Modeling – Part II: Curve-Based and Other Modeling Techniques. Chapter 6: Animation – Part I: Brief History and Basics. Chapter 7: Animation – Part II: Animation Types. Chapter 8: Character: Design, Rigging, & Animation. Chapter 9: Lighting. Chapter 10: Form, Composition, and Rendering. Index.
Recenzii
"If I were still teaching introductory computer graphics, I would not hesitate to use this textbook as it has just the right amount of coverage of the topic for a semester course and is presented in a highly appealing manner to engage the reader."
– Gary Bertoline, PhD, Distinguished Professor of Computer Graphics Technology, Purdue University, USA
– Gary Bertoline, PhD, Distinguished Professor of Computer Graphics Technology, Purdue University, USA
Descriere
While other books assume readers know these basics, ‘3D Modeling & Animation: A Primer’ provides the fundamental building blocks in constructing new own worlds of art and 3D design.