Cantitate/Preț
Produs

Ancient Greece and Rome in Videogames: Representation, Play, Transmedia: IMAGINES – Classical Receptions in the Visual and Performing Arts

Autor Dr Ross Clare
en Limba Engleză Paperback – 25 ian 2023
This volume presents an original framework for the study of video games that use visual materials and narrative conventions from ancient Greece and Rome. It focuses on the culturally rich continuum of ancient Greek and Roman games, treating them not just as representations, but as functional interactive products that require the player to interpret, communicate with and alter them. Tracking the movement of such concepts across different media, the study builds an interconnected picture of antiquity in video games within a wider transmedial environment. Ancient Greece and Rome in Videogames presents a wide array of games from several different genres, ranging from the blood-spilling violence of god-killing and gladiatorial combat to meticulous strategizing over virtual Roman Empires and often bizarre adventures in pseudo-ancient places. Readers encounter instances in which players become intimately engaged with the "epic mode" of spectacle in God of War, moments of negotiation with colonised lands in Rome: Total War and Imperium Romanum, and multi-layered narratives rich with ancient traditions in games such as Eleusis and Salammbo. The case study approach draws on close analysis of outstanding examples of the genre to uncover how both representation and gameplay function in such "ancient games".
Citește tot Restrânge

Toate formatele și edițiile

Toate formatele și edițiile Preț Express
Paperback (1) 19138 lei  43-57 zile
  Bloomsbury Publishing – 25 ian 2023 19138 lei  43-57 zile
Hardback (1) 56818 lei  43-57 zile
  Bloomsbury Publishing – 30 iun 2021 56818 lei  43-57 zile

Din seria IMAGINES – Classical Receptions in the Visual and Performing Arts

Preț: 19138 lei

Preț vechi: 24939 lei
-23% Nou

Puncte Express: 287

Preț estimativ în valută:
3663 3805$ 3042£

Carte tipărită la comandă

Livrare economică 03-17 februarie 25

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9781350194113
ISBN-10: 1350194115
Pagini: 240
Ilustrații: 25 bw illus
Dimensiuni: 156 x 234 x 25 mm
Greutate: 0.34 kg
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Seria IMAGINES – Classical Receptions in the Visual and Performing Arts

Locul publicării:London, United Kingdom

Caracteristici

Offers deeper insight into the importance of video games in shaping contemporary notions of classical culture and history

Notă biografică

Ross Clare is a University Teacher in Classics and Ancient History at the University of Liverpool, UK. He specializes in the study of antiquity in popular culture, particularly video games, film and television, and science fiction and fantasy.

Cuprins

AcknowledgementsList of IllustrationsAn introduction to key concepts (or, always read the manual)1. (or, a Tutorial Level): How Might We Study Ancient-World Videogames? 2. Finding a New Epic in Action-Adventure Videogames 3. Ideas of "Rome" in Ancient Strategy Games4. First-Person Antiquity: Contemporaneity and ExperimentalityNot Game Over: A ConclusionNotes Bibliography Index

Recenzii

Clare's approach is not only useful for those studying the ancient world, but other historical periods as well.
Starting with a helpful and in-depth explanation of his theoretical approach, which will make the tome accessible even to those who have never played Minesweeper, Clare analyses big name franchises and little-known, independent games with equal seriousness.
It is clear from this engaging and broad study that research into classical reception in videogames has successfully completed the tutorial stage - what comes next, as in true videogame style, is up to us, the players and interpreters of these digital worlds, to decide what to explore next.
This is the first monographic treatment of the receptions of classical antiquity in video games and a book that I have been expecting for years. Through an eclectic selection of case studies, Clare develops an intriguing approach to classical receptions in this vibrant medium.