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Android Arcade Game App: A Real World Project - Case Study Approach

Autor Jerome DiMarzio
en Limba Engleză Paperback – 20 aug 2012
Apress, the leading Android books publisher, continues to provide you with very hands-on, practical books for teaching and showing app developers how to build and design apps, including game apps, that can be built and deployed in the various Android app stores out there.
Android Arcade Game App:  A Real World Project - Case Study Approach is no different in that it walks you through creating an arcade style Prison Break game app—top to bottom—for an Android smartphone or tablet.  This book teaches you the unique characteristics and challenges of creating an Arcade style game And it provides you with the full source code for this sample game app.
After working through this book, you can re-use its Prison Break app as your very own personal template, then customize for your specific variables, design and build your own Android game app - top to bottom.  Then, deploy in one or more of the available Android app stores.  Have fun and get coding.
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Specificații

ISBN-13: 9781430245452
ISBN-10: 143024545X
Pagini: 104
Ilustrații: XI, 104 p.
Dimensiuni: 178 x 254 x 6 mm
Greutate: 0.15 kg
Ediția:1st ed.
Editura: Apress
Colecția Apress
Locul publicării:Berkeley, CA, United States

Public țintă

Popular/general

Cuprins

  1. Introduction to Android Gaming
  2. What Is an Arcade Game ?
  3. Creating a Menu
  4. Drawing the Background
  5. Creating the Player Character and Obstacles
  6. Collision Detection
  7. Keeping Score
  8. Adding More Levels

Notă biografică

J. F. DiMarzio is a seasoned Android developer and author. He began developing games in Basic on the TRS-80 Color Computer II in 1984. Since then, he has worked in the technology departments of companies such as the U.S. Department of Defense and the Walt Disney Company. He has been developing on the Android platform since the beta release of version .03, and he has published two professional applications and one game on the Android Marketplace. DiMarzio is also an accomplished author. Over the last 10 years, he has released eight books, including Android: A Programmer s Guide. His books have been translated into four languages and published worldwide. DiMarzio s writing style is very easy to read and understand, which makes the information in the topics that he presents more retainable.

Caracteristici

Aims to be a first Android game app project case studies book, especially now with Android tablets in play.
Very hands-on lab manual or sandbox play type book for coder to learn by example and build right away to make money.
Android continues to be key tech and book market.