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Applied Computer Science

Autor Shane Torbert
en Limba Engleză Paperback – 25 ian 2014
Applied Computer Science presents a unique approach for introductory courses that will engage students with relevant topics from a variety of disciplines, encourage their natural creativity, and prepare them for independent projects. Lab assignments are accessible and carefully sequenced for maximum impact. Students are able to write their own code in building solutions and Python is used to minimize any language barrier for beginners. Problems involving visualization are emphasized throughout with interactive graphics, image files, and plots of generated data.This text aims to establish a core learning experience around which any number of other learning objectives could be included. The text is presented in seven (7) chapters where each chapter contains three (3) problems and each problem develops five (5) specific lab assignments, plus additional questions and discussion. This approach seeks to leverage the immediate feedback provided by the computer to help students as they work toward writing code creatively. All labs will scale to available hardware and free software could be used for the entire course, if desired.
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Specificații

ISBN-13: 9781489990334
ISBN-10: 148999033X
Pagini: 212
Ilustrații: X, 202 p.
Dimensiuni: 155 x 235 x 11 mm
Greutate: 0.3 kg
Ediția:2012
Editura: Springer
Colecția Springer
Locul publicării:New York, NY, United States

Public țintă

Lower undergraduate

Cuprins

Simulation.- Graphics.- Visualization.- Efficiency.- Recursion.- Projects.- Modeling.- Postscript.

Recenzii

From the reviews:
“There are many graphs and pseudocode listings in C++, Python, Fortran, Java, and other programming languages. … Teachers could use these to teach students the basics only, or they could add methodology to show students how to address a specific problem. Readers will find many numerical analysis examples that make the book friendlier to tactile learners who absorb knowledge by exploring the physical world around them. … high school students studying engineering, future graphic designers, and students … will benefit from reading this book.” (Jolanta Mizera-Pietraszko, ACM Computing Reviews, June, 2012)

Caracteristici

A unique approach for introductory courses that will engage students with relevant topics from a variety of disciplines, encourage their natural creativity, and prepare them for independent projects Visualization is emphasized throughout with interactive graphics, image files, and plots of generated data The text is presented in seven (7) chapters where each chapter contains three (3) problems and each problem develops five (5) specific lab assignments, plus additional questions and discussion Includes supplementary material: sn.pub/extras

Notă biografică

Dr. Shane Torbert holds a B.A. in Mathematics from the University of Virginia, and an M.Ed., M.S., and Ph.D. from George Mason University where he conducted research in the Center for Computational Fluid Dynamics.  He has been at Thomas Jefferson High School for Science and Technology since the summer of 1999 and full-time since 2001, having taught all levels of Math and Computer Science. Since 2004 he has been lab director of TJ's Computer Systems Lab.  He was a consultant for the College Board in Computer Science, served as a grant review panelist for the National Science Foundation, and has given presentations at the local, regional, state, and national levels including JOSTI, NCTM, NCSSS, and CSTA.  He has run workshops for Computer Science teachers sponsored by both Google and ACM.  Introductory materials developed by Dr. Torbert are used continually by beginning students each year.  

At the advanced level, his post-AP elective courses attract talented high school Computer Science students with a research interest in algorithms, optimization, agent-based models, search, parallel programming, computer vision, and machine learning.  Students from the lab have consistently placed well in Science Fair and contests including Intel, Siemens, and ISEF.  In addition, each fall Dr. Torbert coordinates the research efforts of TJ students working at external sites for a substantial portion of their school day, and directly alongside professional mentors from academia and industry.

Textul de pe ultima copertă

The second edition of this introductory text includes an expanded treatment of collisions, agent-based models, and insight into underlying system dynamics.  Lab assignments are accessible and carefully sequenced for maximum impact. Students are able to write their own code in building solutions and Python is used to minimize any language barrier for beginners.  

Problems involving visualization are emphasized throughout with interactive graphics, image files, and plots of generated data.  This text aims to establish a core learning experience around which any number of other learning objectives could be included.  The text is presented in eight chapters where each chapter contains three problems and each problem develops five specific lab assignments, plus additional questions and discussion.  This approach seeks to leverage the immediate feedback provided by the computer to help students as they work toward writing code creatively. All labs will scale to available hardware and free software could be used for the entire course, if desired.