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Breaking Out of the Games Industry

Autor Matthew M. White
en Limba Engleză Hardback – 26 mar 2019
This book offers a perspective into a phenomenon becoming more and more common: AAA developers ‘going indie’. Written through the personal story of the author finding his way into the AAA games space, only to retreat back to indie games and consulting work and finding a new-old life making games for himself, and finding fulfillment in doing so. It is both a word of warning to creatives seeking a corporation and a call for disillusioned developers to break free and do something wild, creative, and unexpected. It is critical of common industry issues such as structural crunch, health issues, work life balance, and more, but is also a personal story of mismatched needs in doing creative work.
 
Key Features
  • Under-explored viewpoint of the games industry, someone who worked for years to ‘break in’, then worked for years to ‘break out’.
  • Offers a unique look at making an indie game life both financially and mentally feasible.
  • Encourages developers sitting on the fence to take the plunge.
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    Specificații

    ISBN-13: 9780815360087
    ISBN-10: 0815360088
    Pagini: 150
    Ilustrații: 4 Halftones, black and white
    Dimensiuni: 152 x 229 x 10 mm
    Greutate: 0.34 kg
    Ediția:2 New edition
    Editura: CRC Press
    Colecția A K Peters/CRC Press

    Public țintă

    Professional Practice & Development

    Cuprins

    Introduction. Making Video Games. The Startup Phase -or- What the Hell Am I Doing?. Struggling with Legitimacy. The Big Leagues. My First Little Indie Game. Breaking Out to Break In. How Do I Do It?

    Descriere

    This book offers a perspective into a phenomenon becoming more and more common: AAA developers ‘going indie’. It’s a perspective of the games industry that is more critical than fawningly positive. It’s written in a punchy, sarcastic tone that invites further exploration.