Cantitate/Preț
Produs

Computers and Games: 7th International Conference, CG 2010, Kanazawa, Japan, September 24-26, 2010, Revised Selected Papers: Lecture Notes in Computer Science, cartea 6515

Editat de H. Jaap van den Herik, Hiroyuki Iida, Aske Plaat
en Limba Engleză Paperback – 14 ian 2011
This book constitutes the refereed proceedings of the 7th International Conference on Computers and Games, CG 2010, held in Kanazawa, Japan, in September 2010.The 24 papers presented were carefully reviewed and selected for inclusion in this book. They cover a wide range of topics such as monte-carlo tree search, proof-number search, UCT algorithm, scalability, parallelization, opening books, knowledge abstraction, solving games, consultation of players, multi-player games, extraversion, and combinatorial game theory. In addition a wide range of computer games is dealt with, such as Chinese Checkers, Chinese Chess, Connect6, Go, Havannah, Lines of Action, Pckomino, Shogi, Surakarta, and Yahtzee.
Citește tot Restrânge

Toate formatele și edițiile

Toate formatele și edițiile Preț Express
Paperback (2) 32915 lei  6-8 săpt.
  Springer Berlin, Heidelberg – 14 ian 2011 33142 lei  3-5 săpt.
  Springer International Publishing – 24 iul 2014 32915 lei  6-8 săpt.

Din seria Lecture Notes in Computer Science

Preț: 33142 lei

Preț vechi: 41428 lei
-20% Nou

Puncte Express: 497

Preț estimativ în valută:
6346 6509$ 5343£

Carte disponibilă

Livrare economică 05-19 februarie

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9783642179273
ISBN-10: 3642179274
Pagini: 290
Ilustrații: XVIII, 277 p. 99 illus., 23 illus. in color.
Dimensiuni: 155 x 235 x 18 mm
Greutate: 0.46 kg
Ediția:2011
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seriile Lecture Notes in Computer Science, Theoretical Computer Science and General Issues

Locul publicării:Berlin, Heidelberg, Germany

Public țintă

Research

Textul de pe ultima copertă

This book constitutes the refereed proceedings of the 7th International Conference on Computers and Games, CG 2010, held in Kanazawa, Japan, in September 2010. The 24 papers presented were carefully reviewed and selected for inclusion in this book. They cover a wide range of topics such as monte-carlo tree search, proof-number search, UCT algorithm, scalability, parallelization, opening books, knowledge abstraction, solving games, consultation of players, multi-player games, extraversion, and combinatorial game theory. In addition a wide range of computer games is dealt with, such as Chinese Checkers, Chinese Chess, Connect6, Go, Havannah, Lines of Action, Pckomino, Shogi, Surakarta, and Yahtzee.

Caracteristici

state of the art results in computers and games research

Cuprins

Monte Carlo Tree Search and its enhancements.- Solving and searching.- Analysis of game characteristic.- New approaches.- Serious games.