Context Aware Human-Robot and Human-Agent Interaction: Human–Computer Interaction Series
Editat de Nadia Magnenat-Thalmann, Junsong Yuan, Daniel Thalmann, Bum-Jae Youen Limba Engleză Paperback – 23 aug 2016
The research presented in this volume is split into three sections:
·User Understanding through Multisensory Perception: deals with the analysis and recognition of a given situation or stimuli, addressing issues of facial recognition, body gestures and sound localization.
·Facial and Body Modelling Animation: presents the methods used in modelling and animating faces and bodies to generate realistic motion.
·Modelling Human Behaviours: presents the behavioural aspects of virtual humans and social robots when interacting and reacting to real humans and each other.
Context Aware Human-Robot and Human-Agent Interaction would be of great use to students, academics and industry specialists in areas like Robotics, HCI, and Computer Graphics.
Toate formatele și edițiile | Preț | Express |
---|---|---|
Paperback (1) | 627.77 lei 6-8 săpt. | |
Springer International Publishing – 23 aug 2016 | 627.77 lei 6-8 săpt. | |
Hardback (1) | 634.02 lei 6-8 săpt. | |
Springer International Publishing – 8 oct 2015 | 634.02 lei 6-8 săpt. |
Din seria Human–Computer Interaction Series
- 20% Preț: 635.48 lei
- 20% Preț: 364.82 lei
- 20% Preț: 1131.38 lei
- 20% Preț: 911.70 lei
- 20% Preț: 648.62 lei
- 20% Preț: 626.01 lei
- 20% Preț: 1575.25 lei
- 20% Preț: 963.13 lei
- 20% Preț: 638.34 lei
- 20% Preț: 626.83 lei
- 20% Preț: 798.92 lei
- 15% Preț: 639.20 lei
- 20% Preț: 965.71 lei
- 20% Preț: 645.40 lei
- 20% Preț: 637.08 lei
- 20% Preț: 794.13 lei
- 20% Preț: 309.25 lei
- 20% Preț: 1141.67 lei
- 20% Preț: 641.06 lei
- 20% Preț: 219.14 lei
- 20% Preț: 325.31 lei
- 20% Preț: 969.80 lei
- 20% Preț: 623.79 lei
- 20% Preț: 314.39 lei
- 20% Preț: 642.19 lei
- 20% Preț: 967.31 lei
- 20% Preț: 752.58 lei
- 20% Preț: 961.86 lei
- 20% Preț: 961.70 lei
- 20% Preț: 326.62 lei
- 20% Preț: 325.17 lei
- 20% Preț: 312.61 lei
- 20% Preț: 966.36 lei
- 20% Preț: 322.28 lei
- 20% Preț: 628.28 lei
- 20% Preț: 325.31 lei
- 20% Preț: 965.85 lei
- 20% Preț: 320.38 lei
- 20% Preț: 322.78 lei
- 20% Preț: 963.63 lei
- 20% Preț: 631.77 lei
- 20% Preț: 327.41 lei
- 20% Preț: 322.92 lei
- 20% Preț: 1243.08 lei
- 15% Preț: 617.90 lei
- 20% Preț: 327.09 lei
- 20% Preț: 971.97 lei
- 20% Preț: 626.66 lei
- 20% Preț: 628.28 lei
Preț: 627.77 lei
Preț vechi: 784.72 lei
-20% Nou
Puncte Express: 942
Preț estimativ în valută:
120.14€ • 125.99$ • 100.18£
120.14€ • 125.99$ • 100.18£
Carte tipărită la comandă
Livrare economică 07-21 ianuarie 25
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9783319373478
ISBN-10: 3319373471
Pagini: 298
Ilustrații: XIII, 298 p.
Dimensiuni: 155 x 235 mm
Greutate: 0.44 kg
Ediția:Softcover reprint of the original 1st ed. 2016
Editura: Springer International Publishing
Colecția Springer
Seria Human–Computer Interaction Series
Locul publicării:Cham, Switzerland
ISBN-10: 3319373471
Pagini: 298
Ilustrații: XIII, 298 p.
Dimensiuni: 155 x 235 mm
Greutate: 0.44 kg
Ediția:Softcover reprint of the original 1st ed. 2016
Editura: Springer International Publishing
Colecția Springer
Seria Human–Computer Interaction Series
Locul publicării:Cham, Switzerland
Cuprins
Preface.- Introduction.- Part I User Understanding through Multisensory Perception.- Face and Facial Expressions Recognition and Analysis.- Body Movement Analysis and Recognition.- Sound Source Localization and Tracking.- Modelling Conversation.- Part II Facial and Body Modelling Animation.- Personalized Body Modelling.- Parameterized Facial modelling and Animation.- Motion Based Learning.- Responsive Motion Generation.- Shared Object Manipulation.- Part III Modelling Human Behaviours.- Modelling Personality, Mood and Emotions.- Motion Control for Social Behaviours.- Multiple Virtual Humans Interactions.- Multi-Modal and Multi-Party Social Interactions.
Textul de pe ultima copertă
This is the first book to describe how Autonomous Virtual Humans and Social Robots can interact with real people, be aware of the environment around them, and react to various situations. Researchers from around the world present the main techniques for tracking and analysing humans and their behaviour and contemplate the potential for these virtual humans and robots to replace or stand in for their human counterparts, tackling areas such as awareness and reactions to real world stimuli and using the same modalities as humans do: verbal and body gestures, facial expressions and gaze to aid seamless human-computer interaction (HCI).
The research presented in this volume is split into three sections:
·User Understanding through Multisensory Perception: deals with the analysis and recognition of a given situation or stimuli, addressing issues of facial recognition, body gestures and sound localization.
·Facial and Body Modelling Animation: presents the methods used in modelling and animating faces and bodies to generate realistic motion.
·Modelling Human Behaviours: presents the behavioural aspects of virtual humans and social robots when interacting and reacting to real humans and each other.
Context Aware Human-Robot and Human-Agent Interaction would be of great use to students, academics and industry specialists in areas like Robotics, HCI, and Computer Graphics.
The research presented in this volume is split into three sections:
·User Understanding through Multisensory Perception: deals with the analysis and recognition of a given situation or stimuli, addressing issues of facial recognition, body gestures and sound localization.
·Facial and Body Modelling Animation: presents the methods used in modelling and animating faces and bodies to generate realistic motion.
·Modelling Human Behaviours: presents the behavioural aspects of virtual humans and social robots when interacting and reacting to real humans and each other.
Context Aware Human-Robot and Human-Agent Interaction would be of great use to students, academics and industry specialists in areas like Robotics, HCI, and Computer Graphics.
Caracteristici
Provides a unique perspective on both Autonomous Virtual Humans and Social Robots and their common features Presents an integrated view of the methods of Computer Graphics, Computer Vision, Computer Animation, Virtual Reality, and Robotics by the experts in these areas Explores current issues within the field from a balanced practical and theoretical perspective Includes supplementary material: sn.pub/extras