Engineering for Human-Computer Interaction: 8th IFIP International Conference, EHCI 2001, Toronto, Canada, May 11-13, 2001. Revised Papers: Lecture Notes in Computer Science, cartea 2254
Editat de Murray R. Little, Laurence Nigayen Limba Engleză Paperback – 12 dec 2001
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Specificații
ISBN-13: 9783540430445
ISBN-10: 354043044X
Pagini: 376
Ilustrații: XII, 364 p.
Dimensiuni: 155 x 233 x 20 mm
Greutate: 0.58 kg
Ediția:2001
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seria Lecture Notes in Computer Science
Locul publicării:Berlin, Heidelberg, Germany
ISBN-10: 354043044X
Pagini: 376
Ilustrații: XII, 364 p.
Dimensiuni: 155 x 233 x 20 mm
Greutate: 0.58 kg
Ediția:2001
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seria Lecture Notes in Computer Science
Locul publicării:Berlin, Heidelberg, Germany
Public țintă
ResearchCuprins
Keynote Speakers.- Aura: Distraction-Free Ubiquitous Computing.- Supporting Casual Interaction Between Intimate Collaborators.- Turning the Art of Interface Design into Engineering.- Software Engineering Methods.- Towards a UML for Interactive Systems.- An Interdisciplinary Approach for Successfully Integrating Human-Centered Design Methods into Development Processes Practiced by Industrial Software Development Organizations.- From Usage Scenarios to Widget Classes.- Evaluating Software Architectures for Usability.- Formal Methods.- Interactive System Safety and Usability Enforced with the Development Process.- Detecting Multiple Classes of User Errors.- Toolkits.- Exploring New Uses of Video with VideoSpace.- Prototyping Pre-implementation Designs of Virtual Environment Behaviour.- QTk - A Mixed Declarative/Procedural Approach for Designing Executable User Interfaces.- User Interface Evaluation.- Consistency in Augmented Reality Systems.- Heuristic Evaluation of Groupware Based on the Mechanics of Collaboration.- An Organizational Learning Method for Applying Usability Guidelines and Patterns.- User Interface Plasticity.- Pervasive Application Development and the WYSIWYG Pitfall.- A Unifying Reference Framework for the Development of Plastic User Interfaces.- 3D User Interfaces.- Building User-Controlled 3D Models and Animations for Inherently-3D Construction Tasks: Which Tool, Which Representation?.- Unconstrained vs. Constrained 3D Scene Manipulation.- Input and Output Devices.- Toward Natural Gesture/Speech Control of a Large Display.- An Evaluation of Two Input Devices for Remote Pointing.- Does Multi-modal Feedback Help in Everyday Computing Tasks?.- Mobile Interaction.- Information Sharing with Handheld Appliances.- Dynamic Links for Mobile Connected Context-Sensitive Systems.- Mobile Collaborative Augmented Reality: The Augmented Stroll.- Context Sensitive Interaction.- Modelling and Using Sensed Context Information in the Design of Interactive Applications.- Delivering Adaptive Web Content Based on Client Computing Resources.- How Cultural Needs Affect User Interface Design?.