Cantitate/Preț
Produs

Developing Creative Content for Games

Autor Greg Johnson
en Limba Engleză Paperback – 29 ian 2019
This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works.
 
Key Features
  • Provides the critical skills any good game designer should have, such as narrative, characterization, progression, challenges, world building, plot, and rewards
  • Using a hands-on, learn-by-doing approach, this book teaches prospective game designers how to excel in creating their own worlds and adventures without having to learn any programming or technical computer skills
  • Includes clear and concise chapter objectives, chapter overviews, examples, case studies, key terms and multiple in-depth analyses
  • Multiple case studies are provided and thoroughly analyzed so that readers will be familiar with the concepts and methodologies involved in each task
  • Over the course of the book, readers will develop a professional level asset for inclusion in a portfolio of work suitable for submitting to job applications
  • Citește tot Restrânge

    Toate formatele și edițiile

    Toate formatele și edițiile Preț Express
    Paperback (1) 49304 lei  6-8 săpt.
      CRC Press – 29 ian 2019 49304 lei  6-8 săpt.
    Hardback (1) 99825 lei  6-8 săpt.
      CRC Press – 12 feb 2019 99825 lei  6-8 săpt.

    Preț: 49304 lei

    Nou

    Puncte Express: 740

    Preț estimativ în valută:
    9436 9825$ 7974£

    Carte tipărită la comandă

    Livrare economică 11-25 martie

    Preluare comenzi: 021 569.72.76

    Specificații

    ISBN-13: 9781498777667
    ISBN-10: 149877766X
    Pagini: 314
    Ilustrații: 22 Halftones, black and white; 19 Illustrations, black and white
    Dimensiuni: 178 x 254 x 17 mm
    Greutate: 0.55 kg
    Ediția:1
    Editura: CRC Press
    Colecția A K Peters/CRC Press

    Public țintă

    Professional Practice & Development

    Cuprins

    Foreword. Introduction. Beginning the Process. Game Concept. Game Design. Game Mechanics. Gameplay. Story. Setting. Characters. Enemies and Monsters. Adventure. Challenges. Rewards. End Game. Optional Elements. Publishing. Conclusion. Glossary. Appendix: Worksheet.

    Descriere

    This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation--elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk-reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works.