Developing Creative Content for Games
Autor Greg Johnsonen Limba Engleză Paperback – 29 ian 2019
Key Features
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Specificații
ISBN-13: 9781498777667
ISBN-10: 149877766X
Pagini: 314
Ilustrații: 22 Halftones, black and white; 19 Illustrations, black and white
Dimensiuni: 178 x 254 x 17 mm
Greutate: 0.55 kg
Ediția:1
Editura: CRC Press
Colecția A K Peters/CRC Press
ISBN-10: 149877766X
Pagini: 314
Ilustrații: 22 Halftones, black and white; 19 Illustrations, black and white
Dimensiuni: 178 x 254 x 17 mm
Greutate: 0.55 kg
Ediția:1
Editura: CRC Press
Colecția A K Peters/CRC Press
Public țintă
Professional Practice & DevelopmentCuprins
Foreword. Introduction. Beginning the Process. Game Concept. Game Design. Game Mechanics. Gameplay. Story. Setting. Characters. Enemies and Monsters. Adventure. Challenges. Rewards. End Game. Optional Elements. Publishing. Conclusion. Glossary. Appendix: Worksheet.
Descriere
This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation--elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk-reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works.