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Digital Character Creation for Video Games and Collectibles

Autor Samuel King
en Limba Engleză Paperback – 27 iun 2023

This book covers the process of creating digital characters for video games as well as for 3D printing and collectibles. It looks at character asset creation for high-end AAA console games as well as asset creation for legacy devices and the ever-growing mobile gaming industry, and the creation of figurines for 3D printing and collectibles. It provides a step-by-step walkthrough of creating these assets at an industry level standard. It includes the necessary theory that you need to understand how to be an effective character artist, but primarily focuses on the practical skills needed for creating character assets in the modern games and collectibles industries.

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Specificații

ISBN-13: 9781032012872
ISBN-10: 1032012870
Pagini: 178
Ilustrații: 114 Halftones, color; 13 Halftones, black and white; 114 Illustrations, color; 13 Illustrations, black and white
Dimensiuni: 156 x 234 x 17 mm
Greutate: 0.34 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press

Public țintă

Postgraduate, Professional, Professional Practice & Development, Undergraduate Advanced, and Undergraduate Core

Cuprins

1.0 Introduction. 2.0 Who is this book for? 3.0 What is character art? 4.0 The industry: Past, present and future. 5.0 Core artistic skills. 6.0 Tools! 7.0 Technical Example 01 ? High-detailed PBR game Character. 8.0 Technical Example 02 ? Hand-painted character prop. 9.0 Technical Example 03 ? Figurine sculpt for collectibles and 3D printing. 10.0 Your portfolio. 11.0 Work life. 12.0 The industry. 13.0 Other skills. Acknowledgements. Glossary. Index.


Notă biografică

Samuel King is a Character Artist and Art Director with extensive experience in the games industry. He also has additional experience in collectibles and animation. He specializes in sculpting, designing, production design, art direction, and look-and feel-development. Sam has worked as an artist and project lead for clients such as Epic Games, Electronic Arts, Disney, Activision, BBC, Warner Brothers, Hero Forge miniatures and many more.


Descriere

This book covers the process of creating digital characters for videogames as well as for 3D print and collectibles. It looks at character asset creation for high-end AAA console games as well as asset creation for legacy devices and the ever-growing mobile gaming industry.