Digital Design: A Critical Introduction
Autor Dean Bruton, Antony Radforden Limba Engleză Hardback – 30 sep 2012
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Specificații
ISBN-13: 9781847888297
ISBN-10: 1847888291
Pagini: 192
Ilustrații: 31 colour & 189 bw illus
Dimensiuni: 189 x 244 x 15 mm
Greutate: 0.57 kg
Ediția:New.
Editura: Bloomsbury Publishing
Colecția Berg Publishers
Locul publicării:London, United Kingdom
ISBN-10: 1847888291
Pagini: 192
Ilustrații: 31 colour & 189 bw illus
Dimensiuni: 189 x 244 x 15 mm
Greutate: 0.57 kg
Ediția:New.
Editura: Bloomsbury Publishing
Colecția Berg Publishers
Locul publicării:London, United Kingdom
Caracteristici
Very highly illustrated with over 200 images in colour and black and white
Notă biografică
Dean Bruton is an artist leading the Digital Arts Program at the School of Arts and Social Sciences, Southern Cross University, Australia. He is author of Recollections: The Contemporary Art Society of South Australia 1943-86. Antony Radford is an urban designer and Emeritus Professor of Architecture at the University of Adelaide, Australia. He is co-author of CADD Made Easy, Knowledge-Based Design Systems, Understanding Sustainable Architecture, and Design by Optimization in Architecture, Building and Construction.
Cuprins
Rules and Digital DesignBending RulesMaking Digital ArtefactsDeveloping Digital CreativityAnalysis: Product Design and ArtAnalysis: Architecture, Film and GamesSerious PlayStudio JournalsCritical IdeasBibliographyIndex
Recenzii
Emphasising a maker's perspective on digital design - the nodes, networks, and the capacity for participation and evolution that digital media affords us - and maintaining a consistent conceptual position, this book makes the case for a generic approach to digital design.
As an artist myself I found the book very stimulating. The authors draw interesting connections between multiple topics.
As an artist myself I found the book very stimulating. The authors draw interesting connections between multiple topics.
Descriere
This work provides a much-needed new perspective on designing with digital media. Linking ideas from media theory, generative design and creativity with examples from nature, art, architecture, industrial design, websites, animation and games, it addresses fundamental questions about creative design with digital media.