Essential CG Lighting Techniques with 3ds Max
Autor Darren Brookeren Limba Engleză Hardback – 6 oct 2017
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Specificații
ISBN-13: 9781138400818
ISBN-10: 1138400815
Pagini: 416
Dimensiuni: 189 x 246 mm
Greutate: 1.16 kg
Ediția:3
Editura: CRC Press
Colecția Routledge
ISBN-10: 1138400815
Pagini: 416
Dimensiuni: 189 x 246 mm
Greutate: 1.16 kg
Ediția:3
Editura: CRC Press
Colecția Routledge
Public țintă
Professional Practice & DevelopmentRecenzii
'In terms of visual impact, lighting can either make or break an animation. In this book, Darren Brooker gives this subject the respect it deserves. Thoroughly recommended reading.'
Brant Drewery, Editor, CGI Magazine
'Darren Brooker has gifted us with a fine addition to our 3D library, to be referenced and considered over and over. Students and seasoned artists will benefit from the broad concepts and specific examples delivered.'
Robert Taylor, CG Supervisor & Consultant
'If you work in game art, film or architectural visualisation, you'll need this lighting handbook.'
3D World Magazine - October 2006
?This book is a complete look at the subject matter. It teaches real methods behind real world work. Those that work through it will be taught quality methods for lighting, and should be better able to evaluate real world light, being able to reproduce it in a 3d environment.?
Autodesk assessment of first edition
"Students and seasoned artists will benefit from the broad concepts and specific examples delivered."--Robert Taylor, CG Supervisor & Consultant
"If you work in game art, film or architectural visualisation, you'll need this lighting handbook."--3D World Magazine
Brant Drewery, Editor, CGI Magazine
'Darren Brooker has gifted us with a fine addition to our 3D library, to be referenced and considered over and over. Students and seasoned artists will benefit from the broad concepts and specific examples delivered.'
Robert Taylor, CG Supervisor & Consultant
'If you work in game art, film or architectural visualisation, you'll need this lighting handbook.'
3D World Magazine - October 2006
?This book is a complete look at the subject matter. It teaches real methods behind real world work. Those that work through it will be taught quality methods for lighting, and should be better able to evaluate real world light, being able to reproduce it in a 3d environment.?
Autodesk assessment of first edition
"Students and seasoned artists will benefit from the broad concepts and specific examples delivered."--Robert Taylor, CG Supervisor & Consultant
"If you work in game art, film or architectural visualisation, you'll need this lighting handbook."--3D World Magazine
Notă biografică
Darren Brooker is a CG artist, with experience at Cosgrove Hall Digital and Pepper's Ghost, both top UK production studios. He is an award-winning, independent rendering and lighting specialist and an experienced journalist with published work in the Guardian, 3D World, CGI, Computer Arts, Creation and Broadcast Engineering News.
Cuprins
1Introduction Part 1: Theory 2A little light theory 3CG lights examined 4Understanding shadows Part 2: Techniques 5Basic lighting techniques 6Further lighting techniques 7Radiosity techniques 8Indoor lighting techniques 9Outdoor lighting techniques 10Special lighting techniques 11Match lighting 12Rendering with mental ray 13Lighting for Games 14Lighting and lens effects 15Compositing Part 3: Tips and tricks 16In production Part 4: Taking it further 17Composition and drama 18Camerawork and technicalities 19Looking further Appendix AAbout the DVD Appendix BGlossary Appendix CBibliography DVD content:The natural elements Tricks of the trade Third-party plug-ins
Descriere
Expert guidance on creating professional standard cg lighting effects in an inspirational book and downloadable resources package!