Experimentation in Software Engineering: An Introduction: International Series in Software Engineering, cartea 6
Autor Claes Wohlin Cuvânt înainte de Anneliese von Mayrhauser Autor Per Runeson, Martin Höst, Magnus C. Ohlsson, Björn Regnell, Anders Wesslénen Limba Engleză Paperback – 28 oct 2012
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Specificații
ISBN-13: 9781461370918
ISBN-10: 1461370914
Pagini: 228
Ilustrații: XX, 204 p.
Dimensiuni: 155 x 235 x 12 mm
Greutate: 0.33 kg
Ediția:Softcover reprint of the original 1st ed. 2000
Editura: Springer Us
Colecția Springer
Seria International Series in Software Engineering
Locul publicării:New York, NY, United States
ISBN-10: 1461370914
Pagini: 228
Ilustrații: XX, 204 p.
Dimensiuni: 155 x 235 x 12 mm
Greutate: 0.33 kg
Ediția:Softcover reprint of the original 1st ed. 2000
Editura: Springer Us
Colecția Springer
Seria International Series in Software Engineering
Locul publicării:New York, NY, United States
Public țintă
ResearchCuprins
1 Introduction.- 1.1 Software engineering context.- 1.2 Science and software engineering.- 2 Empirical strategies.- 2.1 Overview of empirical strategies.- 2.2 Surveys.- 2.3 Case studies.- 2.4 Experiments.- 2.5 Empirical strategies comparison.- 2.6 Empiricism in a software engineering context.- 3 Measurement.- 3.1 Basic concepts.- 3.2 Measurements in software engineering.- 4 Experiment process.- 4.1 Variables, treatments, objects and subjects.- 4.2 Process.- 5 Definition.- 5.1 Define experiment.- 5.2 Example.- 5.3 Summary.- 6 Planning.- 6.1 Context selection.- 6.2 Hypothesis formulation.- 6.3 Variables selection.- 6.4 Selection of subjects.- 6.5 Experiment design.- 6.6 Instrumentation.- 6.7 Validity evaluation.- 6.8 Detailed description of validity threats.- 6.9 Priority among types of validity threats.- 7 Operation.- 7.1 Preparation.- 7.2 Execution.- 7.3 Data validation.- 8 Analysis and interpretation.- 8.1 Descriptive statistics.- 8.2 Data set reduction.- 8.3 Hypothesis testing.- 9 Presentation and package.- 9.1 An experiment report outline.- 10 Literature survey.- 10.1 Inspection experiments.- 10.2 Other experiments in Software Engineering.- 10.3 Resources.- 11 Example: Experiment process.- 11.1 Definition.- 11.2 Planning.- 11.3 Operation.- 11.4 Analysis and interpretation.- 11.5 Summary and conclusions.- 12 Example: C versus C++.- 12.1 Introduction and problem statement.- 12.2 Experiment planning.- 12.3 Analysis and interpretation.- 12.4 Conclusions and further work.- 13 Exercises.- 13.1 Understanding.- 13.2 Training.- 13.3 Reviewing.- 13.4 Assignments.- Appendix A: Statistical tables.- Appendix B: Experiment process overview.- References.- About the authors.
Recenzii
`This is a well written and concise book, which provides the reader with the essentials necessary to design, conduct and analyse a software engineering experiment. Its value lies in that it is specifically written for the software engineering field, and has surveyed the major contributions by a number of leading researchers in this area. A `how to' book is always welcome, both as a useful starting point to the inexperienced and as a helpful reference and reminder of best practice to others.'
Software Testing Verification and Reliability, 11 (2001)
Software Testing Verification and Reliability, 11 (2001)
Notă biografică
CLAES WOHLIN is a professor of software engineering at Blekinge Institute of Technology. His research interests include empirical methods in software engineering, software processes and software quality. He is a member of the Royal Swedish Academy of Engineering Sciences and a senior member of the IEEE.
PER RUNESON is a professor of software engineering at Lund University. His research interests include empirical research on software testing and quality, and methods for such research. Prior to this, he worked as a consulting expert in industry, and he is a senior member of the IEEE.
MARTIN HÖST is a professor of software engineering at Lund University. His research interests include software quality and software process improvement, as well as empirical research methods in software engineering.
MAGNUS C. OHLSSON is a quality assurance specialist at System Verification AB in Malmö, focusing on process improvement. His primary field of interest is verification andvalidation, with an emphasis on achieving proper quality efficiently throughout every step of the development process.
BJÖRN REGNELL is a professor of software engineering at Lund University. His research interests include software requirement engineering, software product management, and empirical research on software engineering.
ANDERS WESSLÉN is a senior system architect at ST-Ericsson in Lund. His focus is on system-wide architectures, as well as system design and requirements.
PER RUNESON is a professor of software engineering at Lund University. His research interests include empirical research on software testing and quality, and methods for such research. Prior to this, he worked as a consulting expert in industry, and he is a senior member of the IEEE.
MARTIN HÖST is a professor of software engineering at Lund University. His research interests include software quality and software process improvement, as well as empirical research methods in software engineering.
MAGNUS C. OHLSSON is a quality assurance specialist at System Verification AB in Malmö, focusing on process improvement. His primary field of interest is verification andvalidation, with an emphasis on achieving proper quality efficiently throughout every step of the development process.
BJÖRN REGNELL is a professor of software engineering at Lund University. His research interests include software requirement engineering, software product management, and empirical research on software engineering.
ANDERS WESSLÉN is a senior system architect at ST-Ericsson in Lund. His focus is on system-wide architectures, as well as system design and requirements.
Textul de pe ultima copertă
Like other sciences and engineering disciplines, software engineering requires a cycle of model building, experimentation, and learning. Experiments are valuable tools for all software engineers who are involved in evaluating and choosing between different methods, techniques, languages and tools.
The purpose of Experimentation in Software Engineering is to introduce students, teachers, researchers, and practitioners to empirical studies in software engineering, using controlled experiments. The introduction to experimentation is provided through a process perspective, and the focus is on the steps that we have to go through to perform an experiment. The book is divided into three parts. The first part provides a background of theories and methods used in experimentation. Part II then devotes one chapter to each of the five experiment steps: scoping, planning, execution, analysis, and result presentation. Part III completes the presentation with two examples. Assignments and statistical material are provided in appendixes. Overall the book provides indispensable information regarding empirical studies in particular for experiments, but also for case studies, systematic literature reviews, and surveys. It is a revision of the authors’ book, which was published in 2000. In addition, substantial new material, e.g. concerning systematic literature reviews and case study research, is introduced.
The book is self-contained and it is suitable as a course book in undergraduate or graduate studies where the need for empirical studies in software engineering is stressed. Exercises and assignments are included to combine the more theoretical material with practical aspects. Researchers will also benefit from the book, learning more about how to conduct empirical studies, and likewise practitioners may use it as a “cookbook” when evaluating new methods or techniques before implementing them in their organization.
The purpose of Experimentation in Software Engineering is to introduce students, teachers, researchers, and practitioners to empirical studies in software engineering, using controlled experiments. The introduction to experimentation is provided through a process perspective, and the focus is on the steps that we have to go through to perform an experiment. The book is divided into three parts. The first part provides a background of theories and methods used in experimentation. Part II then devotes one chapter to each of the five experiment steps: scoping, planning, execution, analysis, and result presentation. Part III completes the presentation with two examples. Assignments and statistical material are provided in appendixes. Overall the book provides indispensable information regarding empirical studies in particular for experiments, but also for case studies, systematic literature reviews, and surveys. It is a revision of the authors’ book, which was published in 2000. In addition, substantial new material, e.g. concerning systematic literature reviews and case study research, is introduced.
The book is self-contained and it is suitable as a course book in undergraduate or graduate studies where the need for empirical studies in software engineering is stressed. Exercises and assignments are included to combine the more theoretical material with practical aspects. Researchers will also benefit from the book, learning more about how to conduct empirical studies, and likewise practitioners may use it as a “cookbook” when evaluating new methods or techniques before implementing them in their organization.
Caracteristici
The premiere book on how to systematically conduct and evaluate experiments in software engineering The authors are an experienced team of researchers and practitioners with more than eighty years of combined experience with empirical studies Self-contained presentation of experimentation and its process steps, and enriched by chapters on case studies and systematic literature reviews Includes supplementary material: sn.pub/extras