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From IBM to MGM: Cinema at the Dawn of the Digital Age

Autor Andrew Utterson
en Limba Engleză Hardback – 11 ian 2011
Andrew Utterson's unique study charts the beginnings of digital cinema, addressing both how filmmakers used new digital technologies and how attitudes and anxieties about the rise of the computer were represented in films such as Lang's Desk Set, Godard's Alphaville, Kubrick's 2001: A Space Odyssey and Crichton's Westworld.
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Specificații

ISBN-13: 9781844573240
ISBN-10: 1844573249
Pagini: 184
Ilustrații: 52 b/w photos
Dimensiuni: 172 x 234 x 18 mm
Greutate: 0.52 kg
Ediția:2011
Editura: Bloomsbury Publishing
Colecția British Film Institute
Locul publicării:London, United Kingdom

Caracteristici

Case studies include Godard's Alphaville (196, Kubrick's 2001: A Space Odyssey (1968) and Crichton's Westworld (197

Notă biografică

ANDREW UTTERSON Senior Lecturer in Film and Digital Media at Canterbury Christ Church University, UK. He is the editor of Technology and Culture: The Film Reader (2005) and co-editor of Film Theory: Critical Concepts in Media and Cultural Studies (2004).

Cuprins

Introduction.- Computers in the Workplace: IBM and the 'Electronic Brain' of Desk Set (1957).- From the Scrap-Heap to the Science Lab: The Pioneers of Computer Animation.- Tarzan vs. IBM: Humans and Computers in Alphaville (1965).- Digital Harmony: The Art and Technology Movement.- 'I'm Sorry Dave, I'm Afraid I Can't Do That': Artificial Intelligence in 2001: A Space Odyssey (1968).- Expanded Consciousness, Expanded Cinema: A Techno-Utopian Counterculture.- To See Ourselves as Androids See Us: The Pixel Perspectives of Westworld (1973).- Conclusion.- Filmography.- Bibliography.- Index.

Recenzii

...a stimulating and very engaging read
Utterson adroitly draws out the tensions between "technophobic" film portrayals of computers and an avant-garde of digital utopians engaged in computer-aided art (spare a thought for the sad fate of the "lightpen"), who tempted directors to adopt their technology, as with Westworld's pixellated point-of-view shots. Quirky techno-anecdotes abound: the hacking of scavenged second-world-war ballistics computers; the origin of ASCII art; talk of a computer that makes a "Freudian slip"; and even an evocative appeal to "robotic ontology". Is it time to watch The Matrix again yet?'

Descriere

Descriere de la o altă ediție sau format:
Andrew Utterson's unique study charts the beginnings of digital cinema, addressing both how filmmakers used new digital technologies and how attitudes and anxieties about the rise of the computer were represented in films such as Lang'sDesk Set, Godard'sAlphaville, Kubrick's2001: A Space Odysseyand Crichton'sWestworld.

Textul de pe ultima copertă

At once both timely and historically grounded,From IBM to MGM: Cinema at the Dawn of the Digital Ageexplores the history of cinema's earliest encounters with computers, as film-makers responded to the flurry of digital devices that emerged in the post-war decades. Capturing the fervour and fears, hysteria and hyperbole, technophilia and technophobia of a crucial period of digital revolution, film-makers in a range of contexts sought to respond to the computer as a new technology, one with profound significance for cinema and the wider world.

Whether in films in which computers 'starred' on screen (from Jean-Luc Godard'sAlphavilleand Stanley Kubrick's2001: A Space Odysseyto Walter Lang'sDesk Setand Michael Crichton'sWestworld) or in those produced using this same technology (the films of John Whitney, Stan VanDerBeek and other pioneers), what the cinema of this era shared was a willingness to engage with the computer head-on, exploring and exploiting the essential qualities of new tools as connections were forged between the worlds of cinema and computing.