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Frontiers of Human-Centered Computing, Online Communities and Virtual Environments

Editat de Rae Earnshaw, Richard Guedj, Andries Van Dam, John Vince
en Limba Engleză Hardback – 26 feb 2001
Rae Earnshawand John A. Vince --_. . _----- 1 Introduction The USPresident's Information Technology Advisory Committee (PITAC)recently advised the US Senate of the strategic importance of investing in IT for the 21st century, particularlyin the areas of software,human-computer interaction, scalable information infrastructure, high-end computing and socioeconomic issues [1]. Research frontiers ofhuman-computer interaction include the desire that interac­ tion be more centered around human needs and capabilities, and that the human environment be considered in virtual environments and in other contextual infor­ mation-processing activities. The overall goal is to make users more effective in their information or communication tasks by reducing learning times, speeding performance, lowering error rates, facilitating retention and increasing subjective satisfaction. Improved designs can dramatically increase effectiveness for users, who range from novices to experts and who have diverse cultures with varying educational backgrounds. Their lives could be made more satisfying, their work safer, their learning easier and their health better.
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Specificații

ISBN-13: 9781852332389
ISBN-10: 1852332387
Pagini: 504
Ilustrații: XV, 482 p.
Dimensiuni: 155 x 235 x 27 mm
Greutate: 0.88 kg
Ediția:2001
Editura: SPRINGER LONDON
Colecția Springer
Locul publicării:London, United Kingdom

Public țintă

Research

Cuprins

1 Virtual Environments.- 1 Virtual Environments: a Review.- 2 The Role of Virtual Humans in Virtual Environment Technology and Interfaces.- 3 Perceptual User Interfaces.- 4 Guidelines for Telepresence and Shared Virtual Environments.- 2 Augmented Reality and Mobile Computing.- 5 Mobile Augmented Reality: a Complex Human-Centered System.- 6 Toward Tightly Coupled Human Interfaces.- 7 Situation-Aware Mobile Assistance.- 3 Devices for Display and Interaction.- 8 Devices for Display and Interaction.- 9 Technologies for Virtual Reality/Tele-Immersion Applications: Issues of Research in Image Display and Global Networking.- 4 Future Interfaces.- 10 Post-Wimp User Interfaces: the Human Connection.- 11 Universal Usability: A Research Agenda for Human-Computer Interaction to Empower Every Citizen.- 12 Virtual Spaces Revive Real World Interaction.- 13 An HCI Agenda for the Next Millennium: Emergent Global Intelligence.- 5 Applications and Tools.- 14 Application Drivers for Virtual Environment Technology Development.- 15 3D Data Visualization Components on the Web - Results from AVS’s Involvement in Several EC Esprit Research Projects.- 16 Creating a Shared Reality for Research and Education Through Networked Virtual Reality.- 6 Online Communities.- 17 Online Communities: Usability, Sociabilty, Theory and Methods.- 18 Collaboration and Shared Virtual Environments - from Metaphor to Reality.- 19 On the Need for Cultural Representation in Interactive Systems.- 20 Internet Security from Diverse Viewpoints.- 7 Foundations for Interaction.- 21 Why Performance Always Comes Last in Interactive System Design, and What To Do About It.- 22 Virtual Environments for Human-Centered Computing.- 23 Some Aspects of the Human Communication Process: Preliminary Steps Towards a ConceptualFramework.- 24 Natural Human-Human-System Interaction.- 8 The Business/Academia/Research/Government Axis.- 25 Challenges and Frontiers of Computer Graphics: a Vision for an Applied Research Agenda.- 26 Society and Human Action: Technology Revisited.- 27 Business, Academia, Government: Toward Symbiotic Collaboration in a Networked Society.- 28 A Research Agenda for Visualization and Human Interfaces: a Position Paper.- 29 Publishing Technologies: Towards a Wider Concept of Documents and Related Issues.- 30 The Future and Its Enemies.- 9 Invited Authors.- 31 New Industrial Temporal Objects.- 32 Cognition and Computers: The Context of the Matter, the Matter of Context.- 33 Supporting Creativity With Advanced Information-undant User Interfaces.- Author Index.