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Fundamentals of Graphics Using MATLAB

Autor Ranjan Parekh
en Limba Engleză Hardback – 10 dec 2019
This book introduces fundamental concepts and principles of 2D and 3D graphics and is written for undergraduate and postgraduate students of computer science, graphics, multimedia, and data science. It demonstrates the use of MATLAB® programming for solving problems related to graphics and discusses a variety of visualization tools to generate graphs and plots. The book covers important concepts like transformation, projection, surface generation, parametric representation, curve fitting, interpolation, vector representation, and texture mapping, all of which can be used in a wide variety of educational and research fields. Theoretical concepts are illustrated using a large number of practical examples and programming codes, which can be used to visualize and verify the results.
Key Features:
  • Covers fundamental concepts and principles of 2D and 3D graphics
  • Demonstrates the use of MATLAB® programming for solving problems on graphics
  • Provides MATLAB® codes as answers to specific numerical problems
  • Provides codes in a simple copy and execute format for the novice learner
  • Focuses on learning through visual representation with extensive use of graphs and plots
  • Helps the reader gain in-depth knowledge about the subject matter through practical examples
  • Contains review questions and practice problems with answers for self-evaluation
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Specificații

ISBN-13: 9780367184827
ISBN-10: 0367184826
Pagini: 426
Ilustrații: 100
Dimensiuni: 178 x 254 x 28 mm
Greutate: 1.04 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press
Locul publicării:Boca Raton, United States

Cuprins

Ch 1 Interpolating Splines
Ch 2 Blending Functions and Hybrid Splines
Ch 3 Approximating Splines
Ch 4 2D Transformations
Ch 5 Spline Properties
Ch 6 Vectors
Ch 7 3D Transformations
Ch 8 Surfaces
Ch 9 Projections
APPENDIX I: MATLAB® FUNCTION SUMMARY
APPENDIX II: ANSWERS TO PRACTICE PROBLEMS

Notă biografică

Dr. Ranjan Parekh, PhD, is Professor at the School of Education Technology, Jadavpur University, Kolkata, India. He is involved with teaching subjects related to Multimedia Technologies at the postgraduate level. His research interests include multimedia information processing, pattern recognition, graphics, and computer vision

Recenzii

“Parkeh offers an elegant expression of the mathematics and MATLAB code for creating 2D and 3D graphics, showing through a succession of steps how increasingly complex graphical objects are created in MATLAB… Relevant MATLAB code is given to mathematically calculate and display the example, with each newly used MATLAB function highlighted, so that by the end of the text a robust graphical vocabulary has been developed. While readers will benefit from some prior exposure to differential calculus and matrices, this book does an excellent job of explaining advanced mathematical concepts.” -- J. Forrest, Georgia Institute of Technology, CHOICE connect (58:2, Oct 2020)

Descriere

This book introduces fundamental concepts and principles of 2D and 3D graphics and illustrates the use of MATLAB for this purpose. The objectives are to demonstrate how MATLAB can be used to solve graphics problems and to help the reader gain an indepth knowledge about the subject matter through visual representations and practical examples.