Game Programming for Artists
Autor Jarryd Huntley, Hanna Bradyen Limba Engleză Paperback – 25 sep 2017
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Specificații
ISBN-13: 9781138626461
ISBN-10: 1138626465
Pagini: 172
Ilustrații: 37
Dimensiuni: 156 x 234 x 15 mm
Greutate: 0.27 kg
Ediția:1
Editura: CRC Press
Colecția A K Peters/CRC Press
ISBN-10: 1138626465
Pagini: 172
Ilustrații: 37
Dimensiuni: 156 x 234 x 15 mm
Greutate: 0.27 kg
Ediția:1
Editura: CRC Press
Colecția A K Peters/CRC Press
Public țintă
Professional Practice & DevelopmentCuprins
Foreword
Introduction
Chapter 1 ◾ Introduction to Programming
Chapter 2 ◾ Introduction to Game Engines
Chapter 3 ◾ The Recipes
Chapter 4 ◾ Introduction to Object-Oriented
Chapter 5 ◾ Introduction to C#
Chapter 6 ◾ Static, Singletons, and Game Managers
Chapter 7 ◾ Endless Runner
Chapter 8 ◾ Artificial Intelligence (AI) and Non-Player Characters (NPCs)
Chapter 9 ◾ Physics-Based Character Controller
APPENDIX
ACKNOWLEDGMENTS
A (MOSTLY SERIOUS) BASIC GAME JARGON GLOSSARY
INDEX
Introduction
Chapter 1 ◾ Introduction to Programming
Chapter 2 ◾ Introduction to Game Engines
Chapter 3 ◾ The Recipes
Chapter 4 ◾ Introduction to Object-Oriented
Chapter 5 ◾ Introduction to C#
Chapter 6 ◾ Static, Singletons, and Game Managers
Chapter 7 ◾ Endless Runner
Chapter 8 ◾ Artificial Intelligence (AI) and Non-Player Characters (NPCs)
Chapter 9 ◾ Physics-Based Character Controller
APPENDIX
ACKNOWLEDGMENTS
A (MOSTLY SERIOUS) BASIC GAME JARGON GLOSSARY
INDEX
Descriere
Game Programming for Artists provides a foundation for artists to jumpstart learning to program their own games. It is an accessible, conversational and practical guide. The best way to get into games is to make one, and this book will help artists do that!