Hacker's Guide to Project Management
Autor Andrew Johnstonen Limba Engleză Paperback – 15 ian 2003
A Hacker's Guide to Project Management acts as a guide through this maze. It's aimed specifically at those managing a project or leading a team for the first time, but it will also help more experienced managers who are either new to software development, or dealing with a new part of the software life-cycle.
This book:
- outlines the key skills of a good project manager, and provides practical advice on how to gain and deploy those skills
- takes the reader step-by-step through the main stages of the project, explaining what must be done, and what must be avoided at each stage
- suggests what to do if things start to go wrong!
The book will also be useful to designers and architects, describing important design techniques, and discussing the important discipline of Software Architecture.
This new edition: - has been fully revised and updated to reflect current best practices in software development
- includes a range of different life-cycle models and new design techniques
- now uses the Unified Modelling Language throughout
Toate formatele și edițiile | Preț | Express |
---|---|---|
Paperback (1) | 350.11 lei 6-8 săpt. | |
Taylor & Francis – 15 ian 2003 | 350.11 lei 6-8 săpt. | |
Hardback (1) | 928.11 lei 6-8 săpt. | |
Taylor & Francis – 18 dec 2020 | 928.11 lei 6-8 săpt. |
Preț: 350.11 lei
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Specificații
ISBN-13: 9780750657464
ISBN-10: 0750657464
Pagini: 224
Ilustrații: Illustrated
Dimensiuni: 178 x 254 x 13 mm
Greutate: 0.41 kg
Ediția:Revizuită
Editura: Taylor & Francis
Colecția Routledge
Locul publicării:Oxford, United Kingdom
ISBN-10: 0750657464
Pagini: 224
Ilustrații: Illustrated
Dimensiuni: 178 x 254 x 13 mm
Greutate: 0.41 kg
Ediția:Revizuită
Editura: Taylor & Francis
Colecția Routledge
Locul publicării:Oxford, United Kingdom
Public țintă
Professional Practice & DevelopmentCuprins
Introduction; Success and failure; The art of project management; The development life-cycle; Structuring the development; Planning and estimating; The strategy; Analysis; Procurement: buying it in; Architecture and design; Build, document and test; The transition into use; Production and maintenance; Success!; Further reading; Index.
Descriere
Managing a software development project is a complex process. There are lots of deliverables to produce, standards and procedures to observe, plans and budgets to meet, and different people to manage. Project management doesn't just start and end with designing and building the system. Once you've specified, designed and built (or bought) the system it still needs to be properly tested, documented and settled into the live environment. This can seem like a maze to the inexperienced project manager, or even to the experienced project manager unused to a particular environment.
A Hacker's Guide to Project Management acts as a guide through this maze. It's aimed specifically at those managing a project or leading a team for the first time, but it will also help more experienced managers who are either new to software development, or dealing with a new part of the software life-cycle.
This book:
describes the process of software development, how projects can fail and how to avoid those failures
A Hacker's Guide to Project Management acts as a guide through this maze. It's aimed specifically at those managing a project or leading a team for the first time, but it will also help more experienced managers who are either new to software development, or dealing with a new part of the software life-cycle.
This book:
- outlines the key skills of a good project manager, and provides practical advice on how to gain and deploy those skills
- takes the reader step-by-step through the main stages of the project, explaining what must be done, and what must be avoided at each stage
- suggests what to do if things start to go wrong!
The book will also be useful to designers and architects, describing important design techniques, and discussing the important discipline of Software Architecture.
This new edition: - has been fully revised and updated to reflect current best practices in software development
- includes a range of different life-cycle models and new design techniques
- now uses the Unified Modelling Language throughout