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Hacker's Guide to Project Management

Autor Andrew Johnston
en Limba Engleză Paperback – 15 ian 2003
Managing a software development project is a complex process. There are lots of deliverables to produce, standards and procedures to observe, plans and budgets to meet, and different people to manage. Project management doesn't just start and end with designing and building the system. Once you've specified, designed and built (or bought) the system it still needs to be properly tested, documented and settled into the live environment. This can seem like a maze to the inexperienced project manager, or even to the experienced project manager unused to a particular environment.

A Hacker's Guide to Project Management acts as a guide through this maze. It's aimed specifically at those managing a project or leading a team for the first time, but it will also help more experienced managers who are either new to software development, or dealing with a new part of the software life-cycle.

This book:
  • describes the process of software development, how projects can fail and how to avoid those failures
    • outlines the key skills of a good project manager, and provides practical advice on how to gain and deploy those skills
    • takes the reader step-by-step through the main stages of the project, explaining what must be done, and what must be avoided at each stage
    • suggests what to do if things start to go wrong!

      The book will also be useful to designers and architects, describing important design techniques, and discussing the important discipline of Software Architecture.

      This new edition:
    • has been fully revised and updated to reflect current best practices in software development
    • includes a range of different life-cycle models and new design techniques
    • now uses the Unified Modelling Language throughout
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    Specificații

    ISBN-13: 9780750657464
    ISBN-10: 0750657464
    Pagini: 224
    Ilustrații: Illustrated
    Dimensiuni: 178 x 254 x 13 mm
    Greutate: 0.41 kg
    Ediția:Revizuită
    Editura: Taylor & Francis
    Colecția Routledge
    Locul publicării:Oxford, United Kingdom

    Public țintă

    Professional Practice & Development

    Cuprins

    Introduction; Success and failure; The art of project management; The development life-cycle; Structuring the development; Planning and estimating; The strategy; Analysis; Procurement: buying it in; Architecture and design; Build, document and test; The transition into use; Production and maintenance; Success!; Further reading; Index.

    Descriere

    Managing a software development project is a complex process. There are lots of deliverables to produce, standards and procedures to observe, plans and budgets to meet, and different people to manage. Project management doesn't just start and end with designing and building the system. Once you've specified, designed and built (or bought) the system it still needs to be properly tested, documented and settled into the live environment. This can seem like a maze to the inexperienced project manager, or even to the experienced project manager unused to a particular environment.

    A Hacker's Guide to Project Management acts as a guide through this maze. It's aimed specifically at those managing a project or leading a team for the first time, but it will also help more experienced managers who are either new to software development, or dealing with a new part of the software life-cycle.

    This book:
  • describes the process of software development, how projects can fail and how to avoid those failures
    • outlines the key skills of a good project manager, and provides practical advice on how to gain and deploy those skills
    • takes the reader step-by-step through the main stages of the project, explaining what must be done, and what must be avoided at each stage
    • suggests what to do if things start to go wrong!

      The book will also be useful to designers and architects, describing important design techniques, and discussing the important discipline of Software Architecture.

      This new edition:
    • has been fully revised and updated to reflect current best practices in software development
    • includes a range of different life-cycle models and new design techniques
    • now uses the Unified Modelling Language throughout
  •