Illumination and Color in Computer Generated Imagery: Monographs in Visual Communication
Autor Roy Hallen Limba Engleză Paperback – 27 sep 2011
Preț: 332.57 lei
Preț vechi: 415.71 lei
-20% Nou
Puncte Express: 499
Preț estimativ în valută:
63.65€ • 66.20$ • 53.34£
63.65€ • 66.20$ • 53.34£
Carte tipărită la comandă
Livrare economică 13-27 martie
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9781461281412
ISBN-10: 1461281415
Pagini: 300
Ilustrații: XIII, 282 p.
Dimensiuni: 155 x 235 x 16 mm
Greutate: 0.42 kg
Ediția:Softcover reprint of the original 1st ed. 1989
Editura: Springer
Colecția Springer
Seria Monographs in Visual Communication
Locul publicării:New York, NY, United States
ISBN-10: 1461281415
Pagini: 300
Ilustrații: XIII, 282 p.
Dimensiuni: 155 x 235 x 16 mm
Greutate: 0.42 kg
Ediția:Softcover reprint of the original 1st ed. 1989
Editura: Springer
Colecția Springer
Seria Monographs in Visual Communication
Locul publicării:New York, NY, United States
Public țintă
GraduateCuprins
1.0 Introduction.- 1.1 Intent and Overview.- 1.2 The Process of Creating Images.- 1.3 Representation or Simulation of Reality.- 2.0 The Illumination Process.- 2.1 Light and Materials.- 2.2 Background Optics and Physics.- 2.3 Surface Illumination.- 3.0 Perceptual Response.- 3.1 Describing Color.- 3.2 Colorimetry.- 3.3 Colorimetry and the RGB Monitor.- 3.4 Alternate Color Representations.- 3.5 Color Spaces for Color Computation.- 4.0 Illumination Models.- 4.1 Shading and Illumination Basics.- 4.2 Incremental Shading, Empirical Models.- 4.3 Ray Tracing, Transitional Models.- 4.4 Radiosity, Analytical Models.- 4.5 Hybrid Techniques.- 4.6 Visual Comparison.- 4.7 Summary.- 5.0 Image Display.- 5.1 Image File Considerations.- 5.2 NTSC and RGB Video.- 5.3 Video Setup for Image Display.- 5.4 Monitor Alignment and Calibration.- 5.5 NTSC Limitations.- 5.6 Black and White Display.- Appendix I Terminology.- Appendix II Controlling Appearance.- II.1 Surface Character.- II.1.1 Dielectric Materials.- II.1.2 Conductive Materials.- II.1.3 Composite Materials.- II.1.4 Using Published Spectral Data.- II.2 Surface Finish.- Appendix III Example Code.- III.1 Geometric Utilities.- III.1.1 Code Summary.- III.1.2 Code Source.- III.2 Hemispherical Integrator.- III.2.1 Code Summary.- III.2.2 Code Source.- III.3 Geometric Attenuation.- III.3.1 Code Summary.- III.3.2 Code Source.- III.4 Microfacet Distributions.- III.4.1 Code Summary.- III.4.2 Code Source.- III.5 Fresnel Approximation.- III.5.1 Approximation Methodology.- III.5.2 Code Summary.- III.5.3 Code Source.- III.6 Illumination Models.- III.6.1 Illuminated Surface Description.- III.6.2 Code Summary.- III.6.3 Code Source.- III.7 Color Transformation.- III.7.1 Material Data.- III.7.2 Code Summary.- III.7.3 Code Source.- III.8 Spectral Sampling.-III.8.1 Code Summary.- III.8.2 Code Source.- III.9 RGB Color Cupping.- III.9.1 Code Summary.- III.9.2 Code Source.- Appendix IV Radiosity Algorithms.- IV.1 Pseudocode Definition.- IV.2 Hemi-cube Form Factors.- IV.3 Specular Radiosity.- IV.4 Hybrid Form Factors.- Appendix V Equipment Sources.- References.