Interactive 3D Graphics in Windows®
Autor Roy Hall, Danielle Forsythen Limba Engleză Paperback – 9 aug 1995
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Specificații
ISBN-13: 9780387945736
ISBN-10: 0387945733
Pagini: 375
Ilustrații: XI, 375 p. 41 illus.
Dimensiuni: 178 x 254 x 23 mm
Greutate: 0.65 kg
Ediția:1995
Editura: Springer
Colecția Springer
Locul publicării:New York, NY, United States
ISBN-10: 0387945733
Pagini: 375
Ilustrații: XI, 375 p. 41 illus.
Dimensiuni: 178 x 254 x 23 mm
Greutate: 0.65 kg
Ediția:1995
Editura: Springer
Colecția Springer
Locul publicării:New York, NY, United States
Public țintă
Professional/practitionerDescriere
Interactive 3-D Graphics in Windows is a hands-on book which uses a component software approach to help Visual C++ programmers quickly and easily develop windows-integrated, interactive 3-D graphics applications. The book includes JOEY, a 3-D user interface toolkit which addresses interaction issues not dealt with in the Microsoft User Interface Style Guide. JOEY provides a 3-D user interface, 3-D tools OLE Linking and Embedding and OLE automation within the MFC framework so that the application programmer can focus on application functionality. Using this book and JOEY, an experienced Visual C++ programmer can create an interactive 3-D application in a few hours. Roy Hall and Danielle Forsyth are the founders of Crisis in Perspective, Inc. in Portland, Oregon. Crisis in Perspective develops modeling systems for architects and building professionals which facilitate modeling and animation in the same way that word processors facilitate written document design; powerful, flexible, and extensive modeling systems for people that do not yet know exactly what they want to build.
Cuprins
1.A Framework for Interactive 3D Applications.- 1.1 Creating a Framework with MFC AppWizard.- 1.2 Adding the JOEY 3D Graphics User Interface to the Framework.- 1.3 Adding Application Read and Draw.- 2. Integrating Graphic Application Into Windows.- 2.1 OLE Server Capabilities — Linking and Embedding.- 2.2 Clipboards, Files, and 3D Viewers.- 2.3 OLE Automation.- 3. Graphic Display and Interaction.- 3.1 Graphic Elements.- 3.2 Graphic Representations of Data.- 3.3 Manipulating Data.- 3.4 Performance Sensitive Interaction.- Extending JOEY.- 4.1 Dimensioning.- 4.2 Adding Render Devices.- 4.3 Creating a JOEY Extension .dll.- 4.4 3D OLE Extensions.