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Intelligent Virtual System for Underwater Vehicle Piloting using Unity™

Autor Cheng Siong Chin
en Limba Engleză Hardback – 22 dec 2020
This book supports readers in the development of a remotely operated vehicle (ROV) pilot training simulator by exploiting open-source or free gaming software and emphasizing the importance of using established and widely-available game design techniques to provide engaging scenarios for ROV training developers and trainees. There is no such book to guide the users to create an open-source virtual simulator for pilot training in the marine and offshore industry. This book can be used as a reference for undergraduate and postgraduate students, engineers, researchers, and lecturers in VR simulation using UnityTM as the leading software.
Some of the key features of the book include:
• Step-by-step procedures in development ROV pilot training simulator
• Use of open-source software UnityTM that is freely available to all readers
• The codes used in the book are self-sufficient as there are no codes hidden from readers
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Specificații

ISBN-13: 9780367653941
ISBN-10: 036765394X
Pagini: 154
Ilustrații: 16 Tables, black and white; 146 Illustrations, black and white
Dimensiuni: 152 x 229 x 15 mm
Greutate: 0.34 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press

Cuprins

Chapter 1: Introduction to Unity. Chapter 2: Development of ROV’s Pilot Training Platform Using Unity. Chapter 3: Results and Discussion. Chapter 4: Conclusion. Appendix A: TRV-M ROV Technical Specification Sheet. Appendix B: Functions of the Properties Used in Unity. Appendix C: Joystick Software Installation. Appendix D: Scripts.

Notă biografică

Cheng Siong Chin is currently a Reader (Associate Professor) with Newcastle University and Adjunct Full Professor to Chongqing University, School of Automotive Engineering.

Descriere

This book supports the readers in the development of remotely operated vehicle (ROV) pilot training simulator by exploiting open source or free gaming software and the importance of using established and widely available games design techniques in providing engaging scenarios for the ROV training developers and trainees.