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Intelligent Virtual System for Underwater Vehicle Piloting using Unity™

Autor Cheng Siong Chin
en Limba Engleză Paperback – 8 oct 2024
This book supports readers in the development of a remotely operated vehicle (ROV) pilot training simulator by exploiting open-source or free gaming software and emphasizing the importance of using established and widely-available game design techniques to provide engaging scenarios for ROV training developers and trainees. There is no such book to guide the users to create an open-source virtual simulator for pilot training in the marine and offshore industry. This book can be used as a reference for undergraduate and postgraduate students, engineers, researchers, and lecturers in VR simulation using UnityTM as the leading software.
Some of the key features of the book include:
• Step-by-step procedures in development ROV pilot training simulator
• Use of open-source software UnityTM that is freely available to all readers
• The codes used in the book are self-sufficient as there are no codes hidden from readers
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Specificații

ISBN-13: 9780367654009
ISBN-10: 0367654008
Pagini: 154
Ilustrații: 146
Dimensiuni: 152 x 229 mm
Greutate: 0.29 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press
Locul publicării:Boca Raton, United States

Public țintă

Academic

Cuprins

Chapter 1: Introduction to Unity. Chapter 2: Development of ROV’s Pilot Training Platform Using Unity. Chapter 3: Results and Discussion. Chapter 4: Conclusion. Appendix A: TRV-M ROV Technical Specification Sheet. Appendix B: Functions of the Properties Used in Unity. Appendix C: Joystick Software Installation. Appendix D: Scripts.

Notă biografică

Cheng Siong Chin is currently a Reader (Associate Professor) with Newcastle University and Adjunct Full Professor to Chongqing University, School of Automotive Engineering.

Descriere

This book supports the readers in the development of remotely operated vehicle (ROV) pilot training simulator by exploiting open source or free gaming software and the importance of using established and widely available games design techniques in providing engaging scenarios for the ROV training developers and trainees.