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Interactive Systems: Design, Specification, and Verification: 9th International Workshop, DSV-IS 2002, Rostock Germany, June 12-14, 2002: Lecture Notes in Computer Science, cartea 2545

Editat de Bodo Urban, Jean Vanderdonckt, Quentin Limbourg
en Limba Engleză Paperback – 19 dec 2002
 This book constitutes the thoroughly refereed post-proceedings of the 9th International Workshop on the Design, Specification, and Verification of  Interactive Systems, DSV-IS 2002, held in Rostock, Germany in June 2002.
The 19 revised full papers presented have gone through two rounds of reviewing, selection, and improvement. All aspects of the design, specification, and verification of interactive systems from the human-computer interaction point of view are addressed. Particular emphasis is given to models and their role in supporting the design and development of interactive systems and user interfaces for ubiquitous computing.
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Specificații

ISBN-13: 9783540002666
ISBN-10: 3540002669
Pagini: 284
Ilustrații: X, 274 p.
Dimensiuni: 155 x 235 x 15 mm
Greutate: 0.43 kg
Ediția:2002
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seria Lecture Notes in Computer Science

Locul publicării:Berlin, Heidelberg, Germany

Public țintă

Research

Cuprins

From a Formal User Model to Design Rules.- A Coloured Petri Net Formalisation for a UML-Based Notation Applied to Cooperative System Modelling.- Adaptive User Interface for Mobile Devices.- Migratable User Interface Descriptions in Component-Based Development.- Task Modelling in Multiple Contexts of Use.- Notational Support for the Design of Augmented Reality Systems.- Tool-Supported Interpreter-Based User Interface Architecture for Ubiquitous Computing.- Combining Compound Conceptual User Interface Components with Modelling Patterns — A Promising Direction for Model-Based Cross-Platform User Interface Development.- Multiple User Interfaces: Towards a Task-Driven and Patterns-Oriented Design Model.- Foundations of Cognitive Support: Toward Abstract Patterns of Usefulness.- User Interface Design Patterns for Interactive Modeling in Demography and Biostatistics.- User Interface Conceptual Patterns.- Monitoring Human Faces from Multi-view Image Sequences.- Improving Mouse Navigation — A Walk through the “Hilly Screen Landscape”.- Designing User Interaction for Face Tracking Applications.- Performance Evaluation as a Tool for Quantitative Assessment of Complexity of Interactive Systems.- Blending Descriptive and Numeric Analysis in Human Reliability Design.- Towards a Ubiquitous Semantics of Interaction: Phenomenology, Scenarios, and Traces.- Architecture Considerations for Interoperable Multi-modal Assistant Systems.

Caracteristici

Includes supplementary material: sn.pub/extras