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Interfaces and Us: User Experience Design and the Making of the Computable Subject

Autor Zachary Kaiser
en Limba Engleză Paperback – 8 feb 2023
We're all familiar with smart TVs making suggestions on our future watching, real-world exercise data being transferred into stats and infographics on our workout apps and turning up our home heating before we start our commute - but how does this world of technological interfaces affect our actions and perceptions of self?When society relies on computer models and their interfaces to explain and predict everything from love to geopolitical conflicts, our own behaviour and choices are artificially changed. Zachary Kaiser explores the harmful social consequences of this idea - balanced against speed and ease for the user - and how design practice and education can respond positively. - Concepts of freedom vs convenience - Smart objects and manipulation - Real world information transformed into data - Technology's decisions made on our behalf
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Specificații

ISBN-13: 9781350245242
ISBN-10: 1350245240
Pagini: 224
Ilustrații: 29 color illus
Dimensiuni: 156 x 234 x 25 mm
Greutate: 0.44 kg
Editura: Bloomsbury Publishing
Colecția Bloomsbury Visual Arts
Locul publicării:London, United Kingdom

Caracteristici

Reflects contemporary discussions from within design and wider implications of big data, technological predictions and computational subjectivity in a way that taps into the zeitgeist around concerns of how our information is being used - and abused

Notă biografică

Zachary Kaiser is Associate Professor of Graphic Design and Experience Architecture at Michigan State University, USA. His research and creative practice examine the politics of technology and the role of design in shaping the parameters of individual, social, and political possibility. His work has been featured in national and international exhibitions, and his writing, on topics ranging from the future of the arts in higher education to dream-reading technologies, appears in both scholarly and popular publications.

Cuprins

AcknowledgementsIntroduction1. Historical and Conceptual Roots of the Computable SubjectivityIntroduction: Disrupting the Insurance Industry-"Convenience" and "Freedom"Producing and Looping, or, Biopolitics and BiopowerThe Value of ConvenienceFreedom and Countercultural TechnocracyThe Selfish System: Cybernetics and Rational Choice TheoryMarkets as Information Processors: Cybernetics and EconomicsThe Neoliberal GovernmentalityConclusion: Foundations and Ramifications2. Data=WorldIntroduction: Can You "See" Your Dream Data?Data and World: An Origin StoryComputational Instrumentation: Templates and TranslationsHow Computational Instruments DisappearConclusion: The Great Inversion, or, Operationalism's Legacy3. Prediction and the Stabilization of IdentityIntroduction: Whisper and the Scrambling of Algorithmic AnticipationThe Digital Production of Fragmentation and AlienationOntological Insecurity: One Consequence of Fragmentation and AlienationThe Digital Mirror Self: Soothing Ontological Insecurity with ComputationThe Role of UX in Producing, then Soothing, Ontological InsecurityConsequences: Soft Biopower and the Proscription of PotentialConclusion: Becoming Cyborgs4. The Moral Imperative of Normality through Computational OptimizationIntroduction: The Optimized Professor and the Pressures of OptimizationMeasurement, Normativity, and Morality: Two Origin StoriesThe Moral Imperative of Self-Optimizing Technologies: The Case of the Amazon HaloConsequences: Anxiety, Superfluity, and the Instrumentalization of Interpersonal InteractionConclusion: Fighting for Servitude as if it Were Salvation5. The Questions of Political Economy and the Role of Design EducationIntroductionQuestion 1: The Issue of Political Economy and Chile's Socialist CyberneticsQuestion 2: The Role of Design Education in Resisting the "Reality" of the Computable Subjectivity and the Reformist ApproachConclusion: Returning to Political Economy and the Limits of the Reformist Approach to Design EducationConclusion: Towards a Luddite Design EducationThe Politics of UX and the Computable Subject as the Ideal Political SubjectThe Lingering Problem: The Computable Subjectivity and Political EconomyThe Revolutionary Approach: Luddite Design EducationA Provisional Program of Luddite Design EducationA Luddite Design Education, NowBibliographyIndex

Recenzii

Zach Kaiser's Interfaces and Us dares to peel back the plastic film protecting interface design to reveal how it is both shapes and is shaped by everything from convenience and consumerism to market forces and economic inequality. While finally putting to rest the idea that design is inherently neutral, it's an indispensable guide to the politics of how we interface not just with the digital systems around us, but with late capitalism itself.
Interfaces and Us blends theory, art, activism and pedagogy into a cogent story about the making of selves and societies. This incisive text will be an inflection point for design education.