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Leet Noobs: New Literacies and Digital Epistemologies, cartea 55

Autor Mark Chen
en Limba Engleză Hardback – 20 dec 2011
Initially, the group was informal, a family that wanted to hang out and have fun. Before joining, each player had been recognized as expert in the game; within the group they had to adapt their expertise for the new joint task and align themselves to new group goals. This title documents, a group of players in the online game World of Warcraft.
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Specificații

ISBN-13: 9781433116117
ISBN-10: 1433116111
Pagini: 200
Ilustrații: illustrations
Dimensiuni: 156 x 231 x 17 mm
Greutate: 0 kg
Ediția:2. Auflage.
Editura: Peter Lang Gmbh, Internationaler Verlag Der W
Seria New Literacies and Digital Epistemologies


Notă biografică

Mark Chen received a PhD in educational technology and learning sciences from the University of Washington. He is currently working with the LIFE Center and the Center for Game Science. He has published in Games and Culture, E-Learning, and Transformative Works and Cultures.

Recenzii

'Leet Noobs' addresses key issues in new literacy studies from a unique position. As both a gamer and a sophisticated thinker about technology, games, and learning, Mark Chen is able to trace the ongoing successes and failures of a high-end raiding guild in 'World of Warcraft' from multiple perspectives, and draws the reader in to the fraught and uncertain process of raiding. Chen shows us the critical importance of the possibility of failure in players' ongoing process of gaining social and cultural capital, along with how access to that expertise is always embedded in the social and the technological. 'Leet Noobs' will be an important resource for thinking about learning and games for years to come. (Thomas M. Malaby, Associate Professor and Chair of Anthropology, University of Wisconsin-Milwaukee) Through fantastic attention to detail, Mark Chen shows the complexity of gaming practice and provides critical insight into the formation of expertise. This is a must-read for anyone interested in the rich forms of action, and interaction, in multiplayer spaces. (T. L. Taylor, Associate Professor in the Center for Computer Games Research, IT University of Copenhagen)