Programming
Autor Bjarne Stroustrupen Limba Engleză Paperback – 14 mai 2014
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Specificații
ISBN-13: 9780321992789
ISBN-10: 0321992784
Pagini: 1274
Dimensiuni: 187 x 235 x 42 mm
Greutate: 1.68 kg
Ediția:2.
Editura: Addison-Wesley Professional
ISBN-10: 0321992784
Pagini: 1274
Dimensiuni: 187 x 235 x 42 mm
Greutate: 1.68 kg
Ediția:2.
Editura: Addison-Wesley Professional
Notă biografică
Cuprins
- Chapter 0: Notes to the Reader
- Chapter 1: Computers, People, and Programming
- Chapter 2: Hello, World!
- Chapter 3: Objects, Types, and Values
- Chapter 4: Computation
- Chapter 5: Errors
- Chapter 6: Writing a Program
- Chapter 7: Completing a Program
- Chapter 8: Technicalities: Functions, etc.
- Chapter 9: Technicalities: Classes, etc
- Chapter 10: Input and Output Streams
- Chapter 11: Customizing Input and Output
- Chapter 12: A Display Model
- Chapter 13: Graphics Classes
- Chapter 14: Graphics Class Design
- Chapter 15: Graphing Functions and Data
- Chapter 16: Graphical User Interfaces
- Chapter 17: Vector and Free Store
- Chapter 18: Vectors and Arrays
- Chapter 19: Vector, Templates, and Exceptions
- Chapter 20: Containers and Iterators
- Chapter 21: Algorithms and Maps
- Chapter 22: Ideals and History
- Chapter 23: Text Manipulation
- Chapter 24: Numerics
- Chapter 25: Embedded Systems Programming
- Chapter 26: Testing
- Chapter 27: The C Programming Language